forked from: forked from: forked from: forked from: 画像の読み込み
forked from forked from: forked from: forked from: 画像の読み込み (diff: 41)
ActionScript3 source code
/**
* Copyright plus-tic ( http://wonderfl.net/user/plus-tic )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pwU4
*/
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import caurina.transitions.*;
import flash.events.MouseEvent;
public class Main extends Sprite
{
private var my_array:Array = [];
private var charaChip:BitmapData;
private const C_WIDTH:int = 31;//キャラの幅
private const C_HEIGHT:int = 30;//キャラの高さ
public function Main()
{
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader.load(new URLRequest("http://assets.wonderfl.net/images/related_images/c/c6/c6d0/c6d025f7dd6b2bd96b138515d408767b398e1f02"),
new LoaderContext(true));
}
public function initHandler(event:Event):void{
// チップ画像読み込み
var loader:Loader = event.currentTarget.loader;
charaChip = new BitmapData(loader.width, loader.height, true, 0x0);
charaChip.draw(loader);
// 切り出す
charaChip.threshold(charaChip, charaChip.rect, new Point(), "==", 0xFF0000, 0x0, 0xFFFFFF);//背景透過処理
var chara:BitmapData = new BitmapData(C_WIDTH, C_HEIGHT, true, 0x0);
chara.copyPixels(charaChip, new Rectangle(C_WIDTH * 0, C_HEIGHT * 0, C_WIDTH, C_HEIGHT), new Point());
//デカイの複数作成
for(var i:uint = 0; i < 10; i++){
var bitmap:Bitmap = new Bitmap(chara);
bitmap.scaleX = bitmap.scaleY = 2;
bitmap.x = stage.stageWidth/2;
bitmap.y = stage.stageHeight/2;
addChild(bitmap);
my_array.push(bitmap);
}
}
//乱数
private function rand(num:Number):Number{
return Math.random()*num;
}
}
}
class Rockman{
public var rockman:Main = new Main();
}
