forked from: forked from: forked from: 画像の読み込み

by plus-tic forked from forked from: forked from: 画像の読み込み (diff: 23)
目パチがうまいこといかないっす
♥0 | Line 50 | Modified 2010-05-23 02:39:56 | MIT License | (replaced)
play

ActionScript3 source code

/**
 * Copyright plus-tic ( http://wonderfl.net/user/plus-tic )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/vPJO
 */

//目パチがうまいこといかないっす
// forked from Takatsukier's forked from: forked from: 画像の読み込み
// forked from Takatsukier's forked from: 画像の読み込み
// forked from Takatsukier's 画像の読み込み
package
{
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.Loader;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.geom.Point;
	import flash.geom.Rectangle;
	import flash.net.URLRequest;
	import flash.system.LoaderContext;
 
	public class Main extends Sprite
	{
		private var charaChip:BitmapData;
		private const C_WIDTH:int = 24;//キャラの幅
		private const C_HEIGHT:int = 24;//キャラの高さ
		
		private var frame:int = 0;//時間制御用変数
		private var charaNum:int = 0;//キャラクター番号
		private var chara:BitmapData;//copyPixelsで切り出したキャラを入れているBitmapData
 
		public function Main()
		{
			var loader:Loader = new Loader();
			loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
			loader.load(new URLRequest("http://assets.wonderfl.net/images/related_images/b/bf/bfbc/bfbcda94494250cebecfc252db6852029b8df564"),
			new LoaderContext(true));
		}
 
		private function initHandler(event:Event):void{
			// チップ画像読み込み
			var loader:Loader = event.currentTarget.loader;
			charaChip = new BitmapData(loader.width, loader.height, true, 0x0);
			charaChip.draw(loader);
 
			// 切り出す
			charaChip.threshold(charaChip, charaChip.rect, new Point(), "==", 0xFF0000, 0x0, 0xFFFFFF);//背景透過処理
			var chara:BitmapData = new BitmapData(C_WIDTH, C_HEIGHT, true, 0x0);
			chara.copyPixels(charaChip, new Rectangle(C_WIDTH * 2, C_HEIGHT * 0, C_WIDTH, C_HEIGHT), new Point());
			addChild(new Bitmap(chara));
			
			//デカイの作成
			var bitmap:Bitmap = new Bitmap(chara);
			bitmap.scaleX = bitmap.scaleY = 2;
			bitmap.x = 50;
			addChild(bitmap);
			
			addEventListener(Event.ENTER_FRAME, onEnterFrame);
		}
 
		private function onEnterFrame(event:Event):void
		{
			if (frame++ % 10 == 0)
			{
				chara.copyPixels(charaChip, new Rectangle(C_WIDTH * charaNum , C_HEIGHT * 0, C_WIDTH, C_HEIGHT), new Point());
				charaNum = (charaNum + 1) % 3
			}
		}
	}
}

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