forked from: 変数を使って直線を描く
forked from 変数を使って直線を描く (diff: 56)
ActionScript3 source code
/**
* Copyright nan05aur ( http://wonderfl.net/user/nan05aur )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/oWZ9
*/
// forked from shmdmoto's 変数を使って直線を描く
package
{
import frocessing.display.F5MovieClip2D;
/**
* 変数を使った直線の描画:
* @author shmdmoto
*/
public class GraphicExample extends F5MovieClip2D
{
public function draw() : void
{
// ここに描画命令を記述します.
// (x,y) : 直線の始点
var x:Number = 50;
var y:Number = 50;
var w:Number = 200;
var v:int = 30;
line(x,y,x+w,y);
// 始点を50ピクセル移動
y = y + v;
line(x,y,x+w,y);
// 始点を50ピクセル移動
y = y + v;
line(x,y,x+w,y);
// 始点を50ピクセル移動
y = y + v;
line(x,y,x+w,y);
y = y + v;
line(x,y,x+w,y);
y = y + v;
line(x,y,x,y+w);
x = x + v;
line(x,y,x,y+w);
x = x + v;
line(x,y,x,y+w);
x = x + v;
line(x,y,x,y+w);
x = 150;
y = 200;
v = 20;
line(x,y,x+w,y);
y = y + v;
x = x + v;
line(x,y,x+w,y);
y = y + v;
x = x + v;
line(x,y,x+w,y);
y = y + v;
x = x + v;
line(x,y,x+w,y);
y = y + v;
x = x + v;
line(x,y,x+w,y);
x = 150;
y = 300;
w = 20;
line(x,y,x+w,y);
y = y + v;
w = w + v;
line(x,y,x+w,y);
y = y + v;
w = w + v;
line(x,y,x+w,y);
y = y + v;
w = w + v;
line(x,y,x+w,y);
y = y + v;
w = w + v;
line(x,y,x+w,y);
}
}
}