Compare Loop
forked from forked from: int, uint, Number, String の比較による処理速度の違い (diff: 139)
ActionScript3 source code
/**
* Copyright rickyhk ( http://wonderfl.net/user/rickyhk )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/llnz
*/
// forked from rickyhk's forked from: int, uint, Number, String の比較による処理速度の違い
// forked from kaikoga's int, uint, Number, String の比較による処理速度の違い
// forked from kaikoga's forked from: [最適化 Tips] Number, int, uint の計算による処理速度の違い
// forked from tail_y's forked from: [最適化 Tips] Number, int, uint の計算による処理速度の違い
// forked from muta244's [最適化 Tips] Number, int, uint の計算による処理速度の違い
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.text.*;
import flash.utils.*;
public class Main extends Sprite
{
static private const _NUM_TIMES:int = 1000000;
static private var a:Array = new Array();
private function _init():void
{
_debug(
"Compare loop run for " + _NUM_TIMES + " times \n"
);
_measure("initialize", function ():void
{
for (var i:uint = 0; i < _NUM_TIMES; i++) {
a.push(new Point(Math.round(Math.random()*10),Math.round(Math.random()*10)));
}
});
_measure("simple for loop", function ():void
{
var c:Point;
for (var i:uint = 0; i < _NUM_TIMES; i++) {
c = a[i];
var b:String = "x is: " + c.x;
}
});
_measure("for each", function ():void
{
// For-each loop:
var p:Point;
for each (p in a)
{
var b:String = "x is: " + p.x;
}
});
_measure("for-in loop", function ():void
{
// For-in loop:
var c:Point;
for (var k:* in a)
{
c = a[k];
var b:String = "x is: " + c.x;
}
});
_debug("\n結果については言及しませんので, 各自ご判断ください.");
}
private var _field:TextField;
private var _time:uint;
public function Main():void
{
_setup();
_init();
}
private function _measure(title:String, func:Function, ...params):void
{
_time = getTimer();
func.apply(null, params);
_time = getTimer() - _time;
_debug("[ " + title + " ] --> " + _time + " ms");
}
private function _debug(log:String):void
{
_field.appendText(log + "\n");
}
private function _setup():void
{
_field = new TextField();
_field.width = stage.stageWidth - 40;
_field.height = stage.stageHeight - 60;
_field.x = 20;
_field.y = 60;
_field.multiline = true;
_field.wordWrap = true;
var format:TextFormat = _field.defaultTextFormat;
format.font = "_sans";
_field.defaultTextFormat = format;
addChild(_field);
var button:Sprite = new Sprite();
button.graphics.lineStyle(1, 0xBBBBBB);
button.graphics.beginFill(0xEEEEEE);
button.graphics.drawRoundRect(0, 0, 100, 20, 5, 5);
button.graphics.endFill();
addChild(button);
button.x = 20;
button.y = 20;
button.mouseChildren = false;
button.buttonMode = true;
var field:TextField = new TextField();
field.width = 100;
field.height = 20;
field.htmlText = "<p align='center'><font face='_sans'>再計算</span></p>";
button.addChild(field);
button.addEventListener(MouseEvent.CLICK, function ():void
{
_field.text = "";
_init();
});
}
}
}
