forked from: int, uint, Number, String の比較による処理速度の違い
forked from int, uint, Number, String の比較による処理速度の違い (diff: 11)
ActionScript3 source code
/**
* Copyright rickyhk ( http://wonderfl.net/user/rickyhk )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pDAn
*/
// forked from kaikoga's int, uint, Number, String の比較による処理速度の違い
// forked from kaikoga's forked from: [最適化 Tips] Number, int, uint の計算による処理速度の違い
// forked from tail_y's forked from: [最適化 Tips] Number, int, uint の計算による処理速度の違い
// forked from muta244's [最適化 Tips] Number, int, uint の計算による処理速度の違い
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.text.*;
import flash.utils.*;
public class Main extends Sprite
{
static private const _NUM_TIMES:int = 1000000;
private function _init():void
{
_debug(
"各テスト " + _NUM_TIMES + " 回処理させた計算結果 [単位 : ミリ秒]\n" +
"(誤差は多少生じます)\n"
);
_measure("ループのみ", function ():void
{
for (var i:uint = 0; i < _NUM_TIMES; i++) {
}
});
_measure("int と int の比較", function ():void
{
var i1:int = 0;
var i2:int = 0;
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (i1 == i2);
}
});
_measure("uint と uint の比較", function ():void
{
var i1:uint = 0;
var i2:uint = 0;
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (i1 == i2);
}
});
_measure("Number と Number の比較", function ():void
{
var i1:Number = 2.5;
var i2:Number = 2.5;
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (i1 == i2);
}
});
_measure("String と String の比較(1文字一致)", function ():void
{
var s1:String = "a";
var s2:String = "a";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(1文字不一致)", function ():void
{
var s1:String = "a";
var s2:String = "s";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(10文字一致)", function ():void
{
var s1:String = "hogehogeho";
var s2:String = "hogehogeho";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(10文字不一致)", function ():void
{
var s1:String = "hogehogeho";
var s2:String = "hogehogeh0";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(10文字一致:動的生成)", function ():void
{
var s1:String = "hogehoge" + "ho";
var s2:String = "hogehogeho";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(10文字不一致:動的生成)", function ():void
{
var s1:String = "hogehoge" + "h0";
var s2:String = "hogehogeho";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(10文字不一致:動的生成)", function ():void
{
var s1:String = "aogehoge" + "h0";
var s2:String = "hogehogeho";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字一致)", function ():void
{
var s1:String = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789";
var s2:String = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字先頭不一致)", function ():void
{
var s1:String = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789";
var s2:String = "o123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字不一致)", function ():void
{
var s1:String = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789";
var s2:String = "0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456780";
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字一致:動的生成)", function ():void
{
var s1:String = "aaaaaaaaaa".replace(/a/g, "0123456789");
var s2:String = "bbbbb".replace(/b/g, "01234567890123456789");
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字先頭不一致:動的生成)", function ():void
{
var s1:String = "o123456789aaaaaaaaa".replace(/a/g, "0123456789");
var s2:String = "bbbbb".replace(/b/g, "01234567890123456789");
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_measure("String と String の比較(100文字不一致:動的生成)", function ():void
{
var s1:String = "aaaaaaaaa0123456788".replace(/a/g, "0123456789");
var s2:String = "bbbbb".replace(/b/g, "01234567890123456789");
for (var i:uint = 0; i < _NUM_TIMES; i++) {
var o:Boolean = (s1 == s2);
}
});
_debug("\n結果については言及しませんので, 各自ご判断ください.");
}
private var _field:TextField;
private var _time:uint;
public function Main():void
{
_setup();
_init();
}
private function _measure(title:String, func:Function, ...params):void
{
_time = getTimer();
func.apply(null, params);
_time = getTimer() - _time;
_debug("[ " + title + " ] --> " + _time + " ms");
}
private function _debug(log:String):void
{
_field.appendText(log + "\n");
}
private function _setup():void
{
_field = new TextField();
_field.width = stage.stageWidth - 40;
_field.height = stage.stageHeight - 60;
_field.x = 20;
_field.y = 60;
_field.multiline = true;
_field.wordWrap = true;
var format:TextFormat = _field.defaultTextFormat;
format.font = "_sans";
_field.defaultTextFormat = format;
addChild(_field);
var button:Sprite = new Sprite();
button.graphics.lineStyle(1, 0xBBBBBB);
button.graphics.beginFill(0xEEEEEE);
button.graphics.drawRoundRect(0, 0, 100, 20, 5, 5);
button.graphics.endFill();
addChild(button);
button.x = 20;
button.y = 20;
button.mouseChildren = false;
button.buttonMode = true;
var field:TextField = new TextField();
field.width = 100;
field.height = 20;
field.htmlText = "<p align='center'><font face='_sans'>再計算</span></p>";
button.addChild(field);
button.addEventListener(MouseEvent.CLICK, function ():void
{
_field.text = "";
_init();
});
}
}
}
