forked from: forked from: forked from: 四角形描画の形状指定方法サンプル_2
forked from forked from: forked from: 四角形描画の形状指定方法サンプル_1 (diff: 22)
ActionScript3 source code
/**
* Copyright nan05aur ( http://wonderfl.net/user/nan05aur )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/kDeB
*/
// forked from nan05aur's forked from: forked from: 四角形描画の形状指定方法サンプル_1
// forked from nan05aur's forked from: 四角形描画の形状指定方法サンプル_1
// forked from shmdmoto's 四角形描画の形状指定方法サンプル
package
{
import frocessing.display.F5MovieClip2D;
/**
* 四角形の四つの形状指定:
* @author shmdmoto
*/
public class GraphicExample extends F5MovieClip2D
{
public function setup() : void
{
// ここに描画命令を記述します.
var rx:Number = 200, ry:Number = 50, w:Number = 25, h:Number = 25;
drawGridGuide();
noFill();
// RADIUS: 中心,半分の幅幅, 半分の高さ
rectMode(RADIUS);
rect( 200, 50, w, h );
rect( 50, 200, w, h );
rect( 350, 200, w, h );
rect( 200, 350, w, h );
}
// 位置をわかり安くするガイドを表示
public function drawGridGuide() : void
{
var x : int;
var y : int;
stroke(192,192,192);
for( x = 0 ; x < 465 ; x += 50 )
line( x, 0, x, 465);
for( y = 0 ; y < 465 ; y += 50 )
line( 0, y, 465, y);
stroke(0,0,0);
ellipse(200, 50,5,5);
ellipse( 50,200,5,5);
ellipse(350,200,5,5);
ellipse(200,350,5,5);
}
}
}