forked from: forked from: forked from: forked from: 四角形描画の形状指定方法サンプル_2

by nan05aur forked from forked from: forked from: forked from: 四角形描画の形状指定方法サンプル_2 (diff: 13)
四角形の四つの形状指定:
@author shmdmoto
♥0 | Line 33 | Modified 2011-09-08 17:49:41 | MIT License
play

ActionScript3 source code

/**
 * Copyright nan05aur ( http://wonderfl.net/user/nan05aur )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/hPMG
 */

// forked from nan05aur's forked from: forked from: forked from: 四角形描画の形状指定方法サンプル_2
// forked from nan05aur's forked from: forked from: 四角形描画の形状指定方法サンプル_1
// forked from nan05aur's forked from: 四角形描画の形状指定方法サンプル_1
// forked from shmdmoto's 四角形描画の形状指定方法サンプル
package 
{
    import frocessing.display.F5MovieClip2D;
    /**
     * 四角形の四つの形状指定:
     * @author shmdmoto
     */
    public class GraphicExample extends F5MovieClip2D
    {
        public function setup() : void
        {
            // ここに描画命令を記述します.
            var rx:Number =  50, ry:Number =  50,  w:Number = 150,  h:Number = 150,
                w2:Number = 300, h2:Number = 300, w3:Number = 400, h3:Number = 400;
            drawGridGuide();
            noFill();
            // CORNERS: 左上角,右下角
            rectMode(CORNERS);
            rect( rx, ry,  w,  h );
            rect(  w,  h, w2, h2 );
            rect( w2, h2, w3, h3 );
        }
        
        // 位置をわかり安くするガイドを表示
        public function drawGridGuide() : void
        {
            var x : int;
            var y : int;
            stroke(192,192,192);
            for( x = 0 ; x < 465 ; x += 50 ) 
                line( x, 0, x, 465);
            for( y = 0 ; y < 465 ; y += 50 ) 
                line( 0, y, 465, y);
            stroke(0,0,0);
            ellipse(  50, 50, 5,5 );
            ellipse( 150,150, 5,5 );
            ellipse( 300,300, 5,5 );
            ellipse( 400,400, 5,5 );
        }

    }
}