Package | feathers.controls.renderers |
Class | public class DefaultListItemRenderer |
Inheritance | DefaultListItemRenderer ![]() ![]() ![]() ![]() ![]() |
Implements | IListItemRenderer |
See also
Property | Defined By | ||
---|---|---|---|
![]() | accessoryField : String
The field in the item that contains a display object to be positioned
in the accessory position of the renderer. | BaseDefaultItemRenderer | |
![]() | accessoryFunction : Function
A function that returns a display object to be positioned in the
accessory position of the renderer. | BaseDefaultItemRenderer | |
![]() | accessoryGap : Number
The space, in pixels, between the accessory and the other child it is
positioned relative to. | BaseDefaultItemRenderer | |
![]() | accessoryLabelFactory : Function
A function that generates ITextRenderer that uses the result
of accessoryLabelField or accessoryLabelFunction. | BaseDefaultItemRenderer | |
![]() | accessoryLabelField : String
The field in the item that contains a string to be displayed in a
renderer-managed ITextRenderer in the accessory position
of the renderer. | BaseDefaultItemRenderer | |
![]() | accessoryLabelFunction : Function
A function that returns a string to be displayed in a
renderer-managed ITextRenderer in the accessory position
of the renderer. | BaseDefaultItemRenderer | |
![]() | accessoryLabelProperties : Object
An object that stores properties for the accessory label text
renderer sub-component (if using accessoryLabelField or
accessoryLabelFunction), and the properties will be
passed down to the text renderer when this component validates. | BaseDefaultItemRenderer | |
![]() | accessoryLoaderFactory : Function
A function that generates an ImageLoader that uses the result
of accessorySourceField or accessorySourceFunction. | BaseDefaultItemRenderer | |
![]() | accessoryOffsetX : Number
Offsets the x position of the accessory by a certain number of pixels. | BaseDefaultItemRenderer | |
![]() | accessoryOffsetY : Number
Offsets the y position of the accessory by a certain number of pixels. | BaseDefaultItemRenderer | |
![]() | accessoryPosition : String
The location of the accessory, relative to one of the other children. | BaseDefaultItemRenderer | |
![]() | accessorySourceField : String
A field in the item that contains a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
accessory. | BaseDefaultItemRenderer | |
![]() | accessorySourceFunction : Function
A function that generates a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
accessory. | BaseDefaultItemRenderer | |
![]() | data : Object
The item displayed by this renderer. | BaseDefaultItemRenderer | |
![]() | defaultIcon : DisplayObject
The icon used when no other icon is defined for the current state. | Button | |
![]() | defaultLabelProperties : Object
An object that stores properties for the button's label text renderer
when no specific properties are defined for the button's current
state, and the properties will be passed down to the label text
renderer when the button validates. | Button | |
![]() | defaultSelectedIcon : DisplayObject
The icon used when no other icon is defined for the current state
when the button is selected. | ToggleButton | |
![]() | defaultSelectedLabelProperties : Object
An object that stores properties for the button's label text renderer
when no specific properties are defined for the button's current
state (and the button's isSelected property is
true), and the properties will be passed down to the
label text renderer when the button validates. | ToggleButton | |
![]() | defaultSelectedSkin : DisplayObject
The skin used when no other skin is defined for the current state
when the button is selected. | ToggleButton | |
![]() | defaultSkin : DisplayObject
The skin used when no other skin is defined for the current state. | Button | |
![]() | defaultTextEditorFactory : Function [static]
A function used by all UI controls that support text editor to
create an ITextEditor instance. | FeathersControl | |
![]() | defaultTextRendererFactory : Function [static]
A function used by all UI controls that support text renderers to
create an ITextRenderer instance. | FeathersControl | |
![]() | delayTextureCreationOnScroll : Boolean
If enabled, automatically manages the delayTextureCreation
property on accessory and icon ImageLoader instances
when the owner scrolls. | BaseDefaultItemRenderer | |
![]() | depth : int [read-only]
The component's depth in the display list, relative to the stage. | FeathersControl | |
![]() | disabledIcon : DisplayObject
The icon used for the button's disabled state. | Button | |
![]() | disabledLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_DISABLED state,
and the properties will be passed down to the label text renderer
when the button validates. | Button | |
![]() | disabledSkin : DisplayObject
The skin used for the button's disabled state. | Button | |
![]() | downIcon : DisplayObject
The icon used for the button's down state. | Button | |
![]() | downLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_DOWN state, and
the properties will be passed down to the label text renderer when
the button validates. | Button | |
![]() | downSkin : DisplayObject
The skin used for the button's down state. | Button | |
![]() | enabledField : String
The field in the item that determines if the item renderer is
enabled, if the list is enabled. | BaseDefaultItemRenderer | |
![]() | enabledFunction : Function
A function used to determine if a specific item is enabled. | BaseDefaultItemRenderer | |
![]() | focusIndicatorSkin : DisplayObject
If this component supports focus, this optional skin will be
displayed above the component when showFocus() is
called. | FeathersControl | |
![]() | focusManager : IFocusManager | FeathersControl | |
![]() | focusOwner : IFocusDisplayObject | FeathersControl | |
![]() | focusPadding : Number
Quickly sets all focus padding properties to the same value. | FeathersControl | |
![]() | focusPaddingBottom : Number
The minimum space, in pixels, between the object's bottom edge and the
bottom edge of the focus indicator skin. | FeathersControl | |
![]() | focusPaddingLeft : Number
The minimum space, in pixels, between the object's left edge and the
left edge of the focus indicator skin. | FeathersControl | |
![]() | focusPaddingRight : Number
The minimum space, in pixels, between the object's right edge and the
right edge of the focus indicator skin. | FeathersControl | |
![]() | focusPaddingTop : Number
The minimum space, in pixels, between the object's top edge and the
top edge of the focus indicator skin. | FeathersControl | |
![]() | gap : Number
The space, in pixels, between the icon and the label. | Button | |
globalStyleProvider : IStyleProvider [static]
The default IStyleProvider for all DefaultListItemRenderer
components. | DefaultListItemRenderer | ||
![]() | hasLabelTextRenderer : Boolean
Determines if the button's label text renderer is created or not. | Button | |
![]() | height : Number [override]
The height of the component, in pixels. | FeathersControl | |
![]() | horizontalAlign : String
The location where the button's content is aligned horizontally (on
the x-axis). | Button | |
![]() | hoverIcon : DisplayObject
The icon used for the button's hover state. | Button | |
![]() | hoverLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_HOVER state, and
the properties will be passed down to the label text renderer when
the button validates. | Button | |
![]() | hoverSkin : DisplayObject
The skin used for the button's hover state. | Button | |
![]() | iconField : String
The field in the item that contains a display object to be displayed
as an icon or other graphic next to the label in the renderer. | BaseDefaultItemRenderer | |
![]() | iconFunction : Function
A function used to generate an icon for a specific item. | BaseDefaultItemRenderer | |
![]() | iconLabelFactory : Function
A function that generates ITextRenderer that uses the result
of iconLabelField or iconLabelFunction. | BaseDefaultItemRenderer | |
![]() | iconLabelField : String
The field in the item that contains a string to be displayed in a
renderer-managed ITextRenderer in the icon position of
the renderer. | BaseDefaultItemRenderer | |
![]() | iconLabelFunction : Function
A function that returns a string to be displayed in a
renderer-managed ITextRenderer in the icon position of
the renderer. | BaseDefaultItemRenderer | |
![]() | iconLabelProperties : Object
An object that stores properties for the icon label text renderer
sub-component (if using iconLabelField or
iconLabelFunction), and the properties will be passed
down to the text renderer when this component validates. | BaseDefaultItemRenderer | |
![]() | iconLoaderFactory : Function
A function that generates an ImageLoader that uses the result
of iconSourceField or iconSourceFunction. | BaseDefaultItemRenderer | |
![]() | iconOffsetX : Number
Offsets the x position of the icon by a certain number of pixels. | Button | |
![]() | iconOffsetY : Number
Offsets the y position of the icon by a certain number of pixels. | Button | |
![]() | iconPosition : String
The location of the icon, relative to the label. | Button | |
![]() | iconSourceField : String
The field in the item that contains a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
icon. | BaseDefaultItemRenderer | |
![]() | iconSourceFunction : Function
A function used to generate a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
icon. | BaseDefaultItemRenderer | |
![]() | includeInLayout : Boolean
Determines if the ILayout should use this object or ignore it. | FeathersControl | |
index : int
The index (numeric position, starting from zero) of the item within
the list's data provider. | DefaultListItemRenderer | ||
![]() | isChildFocusEnabled : Boolean
Determines if this component's children can receive focus. | BaseDefaultItemRenderer | |
![]() | isCreated : Boolean [read-only]
Determines if the component has been initialized and validated for
the first time. | FeathersControl | |
![]() | isEnabled : Boolean
Indicates whether the control is interactive or not. | FeathersControl | |
![]() | isFocusEnabled : Boolean | FeathersControl | |
![]() | isInitialized : Boolean [read-only]
Determines if the component has been initialized yet. | FeathersControl | |
![]() | isLongPressEnabled : Boolean
Determines if FeathersEventType.LONG_PRESS will be
dispatched. | Button | |
![]() | isQuickHitAreaEnabled : Boolean
Similar to mouseChildren on the classic display list. | FeathersControl | |
![]() | isSelectableOnAccessoryTouch : Boolean
If enabled, the item renderer may be selected by touching the
accessory. | BaseDefaultItemRenderer | |
![]() | isSelected : Boolean
Indicates if the button is selected or not. | ToggleButton | |
![]() | isToggle : Boolean
Determines if the button may be selected or deselected as a result of
user interaction. | ToggleButton | |
![]() | itemHasAccessory : Boolean
If true, the accessory will come from the renderer's item using the
appropriate field or function for the accessory. | BaseDefaultItemRenderer | |
![]() | itemHasEnabled : Boolean
If true, the renderer's enabled state will come from the renderer's
item using the appropriate field or function for enabled. | BaseDefaultItemRenderer | |
![]() | itemHasIcon : Boolean
If true, the icon will come from the renderer's item using the
appropriate field or function for the icon. | BaseDefaultItemRenderer | |
![]() | itemHasLabel : Boolean
If true, the label will come from the renderer's item using the
appropriate field or function for the label. | BaseDefaultItemRenderer | |
![]() | itemHasSelectable : Boolean
If true, the ability to select the renderer will come from the
renderer's item using the appropriate field or function for
selectable. | BaseDefaultItemRenderer | |
![]() | itemHasSkin : Boolean
If true, the skin will come from the renderer's item using the
appropriate field or function for the skin. | BaseDefaultItemRenderer | |
![]() | keepDownStateOnRollOut : Boolean = false
Determines if a pressed button should remain in the down state if a
touch moves outside of the button's bounds. | Button | |
![]() | label : String
The text displayed on the button. | Button | |
![]() | labelFactory : Function
A function used to instantiate the button's label text renderer
sub-component. | Button | |
![]() | labelField : String
The field in the item that contains the label text to be displayed by
the renderer. | BaseDefaultItemRenderer | |
![]() | labelFunction : Function
A function used to generate label text for a specific item. | BaseDefaultItemRenderer | |
![]() | labelOffsetX : Number
Offsets the x position of the label by a certain number of pixels. | Button | |
![]() | labelOffsetY : Number
Offsets the y position of the label by a certain number of pixels. | Button | |
![]() | layoutData : ILayoutData
Extra parameters associated with this display object that will be
used by the layout algorithm. | FeathersControl | |
![]() | layoutOrder : String
The accessory's position will be based on which other child (the
label or the icon) the accessory should be relative to. | BaseDefaultItemRenderer | |
![]() | longPressDuration : Number
The duration, in seconds, of a long press. | Button | |
![]() | maxHeight : Number
The maximum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | maxWidth : Number
The maximum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | minAccessoryGap : Number
If the value of the accessoryGap property is
Number.POSITIVE_INFINITY, meaning that the gap will
fill as much space as possible, the final calculated value will not be
smaller than the value of the minAccessoryGap property. | BaseDefaultItemRenderer | |
![]() | minGap : Number
If the value of the gap property is
Number.POSITIVE_INFINITY, meaning that the gap will
fill as much space as possible, the final calculated value will not be
smaller than the value of the minGap property. | Button | |
![]() | minHeight : Number
The minimum recommended height to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | minTouchHeight : Number
If using isQuickHitAreaEnabled, and the hit area's
height is smaller than this value, it will be expanded. | FeathersControl | |
![]() | minTouchWidth : Number
If using isQuickHitAreaEnabled, and the hit area's
width is smaller than this value, it will be expanded. | FeathersControl | |
![]() | minWidth : Number
The minimum recommended width to be used for self-measurement and,
optionally, by any code that is resizing this component. | FeathersControl | |
![]() | nextTabFocus : IFocusDisplayObject | FeathersControl | |
owner : List
The list that contains this item renderer. | DefaultListItemRenderer | ||
![]() | padding : Number
Quickly sets all padding properties to the same value. | Button | |
![]() | paddingBottom : Number
The minimum space, in pixels, between the button's bottom edge and
the button's content. | Button | |
![]() | paddingLeft : Number
The minimum space, in pixels, between the button's left edge and the
button's content. | Button | |
![]() | paddingRight : Number
The minimum space, in pixels, between the button's right edge and the
button's content. | Button | |
![]() | paddingTop : Number
The minimum space, in pixels, between the button's top edge and the
button's content. | Button | |
![]() | previousTabFocus : IFocusDisplayObject | FeathersControl | |
![]() | scaleWhenDown : Number
The button renders at this scale in the down state. | Button | |
![]() | scaleWhenHovering : Number
The button renders at this scale in the hover state. | Button | |
![]() | selectableField : String
The field in the item that determines if the item renderer can be
selected, if the list allows selection. | BaseDefaultItemRenderer | |
![]() | selectableFunction : Function
A function used to determine if a specific item is selectable. | BaseDefaultItemRenderer | |
![]() | selectedDisabledIcon : DisplayObject
The icon used for the button's disabled state when the button is
selected. | ToggleButton | |
![]() | selectedDisabledLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_DISABLED state
(and the button's isSelected property is
true), and the properties will be passed down to the
label text renderer when the button validates. | ToggleButton | |
![]() | selectedDisabledSkin : DisplayObject
The skin used for the button's disabled state when the button is
selected. | ToggleButton | |
![]() | selectedDownIcon : DisplayObject
The icon used for the button's down state when the button is
selected. | ToggleButton | |
![]() | selectedDownLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_DOWN state (and
the button's isSelected property is true),
and the properties will be passed down to the label text renderer
when the button validates. | ToggleButton | |
![]() | selectedDownSkin : DisplayObject
The skin used for the button's down state when the button is
selected. | ToggleButton | |
![]() | selectedHoverIcon : DisplayObject
The icon used for the button's hover state when the button is
selected. | ToggleButton | |
![]() | selectedHoverLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_HOVER state (and
the button's isSelected property is true),
and the properties will be passed down to the label text renderer
when the button validates. | ToggleButton | |
![]() | selectedHoverSkin : DisplayObject
The skin used for the button's hover state when the button is
selected. | ToggleButton | |
![]() | selectedUpIcon : DisplayObject
The icon used for the button's up state when the button is
selected. | ToggleButton | |
![]() | selectedUpLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_UP state (and
the button's isSelected property is true),
and the properties will be passed down to the label text renderer
when the button validates. | ToggleButton | |
![]() | selectedUpSkin : DisplayObject
The skin used for the button's up state when the button is selected. | ToggleButton | |
![]() | skinField : String
The field in the item that contains a display object to be displayed
as a background skin. | BaseDefaultItemRenderer | |
![]() | skinFunction : Function
A function used to generate a background skin for a specific item. | BaseDefaultItemRenderer | |
![]() | skinLoaderFactory : Function
A function that generates an ImageLoader that uses the result
of skinSourceField or skinSourceFunction. | BaseDefaultItemRenderer | |
![]() | skinSourceField : String
The field in the item that contains a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
skin. | BaseDefaultItemRenderer | |
![]() | skinSourceFunction : Function
A function used to generate a starling.textures.Texture
or a URL that points to a bitmap to be used as the item renderer's
skin. | BaseDefaultItemRenderer | |
![]() | stateToIconFunction : Function
Returns an icon for the current state. | Button | |
![]() | stateToLabelPropertiesFunction : Function
Returns a text format for the current state. | Button | |
![]() | stateToSkinFunction : Function
Returns a skin for the current state. | Button | |
![]() | stopScrollingOnAccessoryTouch : Boolean
If enabled, calls owner.stopScrolling() when TouchEvents are
dispatched by the accessory. | BaseDefaultItemRenderer | |
![]() | styleName : String
The concatenated styleNameList, with values separated
by spaces. | FeathersControl | |
![]() | styleNameList : TokenList [read-only]
Contains a list of all "styles" assigned to this control. | FeathersControl | |
![]() | styleProvider : IStyleProvider
When a component initializes, a style provider may be used to set
properties that affect the component's visual appearance. | FeathersControl | |
![]() | upIcon : DisplayObject
The icon used for the button's up state. | Button | |
![]() | upLabelProperties : Object
An object that stores properties for the button's label text renderer
when the button is in the Button.STATE_UP state, and the
properties will be passed down to the label text renderer when the
button validates. | Button | |
![]() | upSkin : DisplayObject
The skin used for the button's up state. | Button | |
![]() | useStateDelayTimer : Boolean
If true, the down state (and subsequent state changes) will be
delayed to make scrolling look nicer. | BaseDefaultItemRenderer | |
![]() | verticalAlign : String
The location where the button's content is aligned vertically (on
the y-axis). | Button | |
![]() | width : Number [override]
The width of the component, in pixels. | FeathersControl |
Method | Defined By | ||
---|---|---|---|
Constructor. | DefaultListItemRenderer | ||
![]() | hideFocus():void
If the visual indicator of focus has been displayed by
showFocus(), call this function to hide it. | FeathersControl | |
![]() | invalidate(flag:String):void
Call this function to tell the UI control that a redraw is pending. | FeathersControl | |
![]() | isInvalid(flag:String = null):Boolean
Indicates whether the control is pending validation or not. | FeathersControl | |
![]() | itemToLabel(item:Object):String
Using labelField and labelFunction,
generates a label from the item. | BaseDefaultItemRenderer | |
![]() | move(x:Number, y:Number):void
Sets both the x and the y positions of the control in a single
function call. | FeathersControl | |
![]() | setSize(width:Number, height:Number):void
Sets both the width and the height of the control in a single
function call. | FeathersControl | |
![]() | showFocus():void
If the object has focus, an additional visual indicator may
optionally be displayed to highlight the object. | FeathersControl | |
![]() | validate():void
Immediately validates the display object, if it is invalid. | FeathersControl |
Constant | Defined By | ||
---|---|---|---|
ACCESSORY_POSITION_BOTTOM : String = bottom [static]
The accessory will be positioned below its origin. | DefaultListItemRenderer | ||
ACCESSORY_POSITION_LEFT : String = left [static]
The accessory will be positioned to the left of its origin. | DefaultListItemRenderer | ||
ACCESSORY_POSITION_MANUAL : String = manual [static]
The accessory will be positioned manually with no relation to another
child. | DefaultListItemRenderer | ||
ACCESSORY_POSITION_RIGHT : String = right [static]
The accessory will be positioned to the right of its origin. | DefaultListItemRenderer | ||
ACCESSORY_POSITION_TOP : String = top [static]
The accessory will be positioned above its origin. | DefaultListItemRenderer | ||
![]() | ALTERNATE_NAME_BACK_BUTTON : String = feathers-back-button [static]
DEPRECATED: Replaced by Button.ALTERNATE_STYLE_NAME_BACK_BUTTON. | Button | |
![]() | ALTERNATE_NAME_CALL_TO_ACTION_BUTTON : String = feathers-call-to-action-button [static]
DEPRECATED: Replaced by Button.ALTERNATE_STYLE_NAME_CALL_TO_ACTION_BUTTON. | Button | |
![]() | ALTERNATE_NAME_DANGER_BUTTON : String = feathers-danger-button [static]
DEPRECATED: Replaced by Button.ALTERNATE_STYLE_NAME_DANGER_BUTTON. | Button | |
![]() | ALTERNATE_NAME_FORWARD_BUTTON : String = feathers-forward-button [static]
DEPRECATED: Replaced by Button.ALTERNATE_STYLE_NAME_FORWARD_BUTTON. | Button | |
![]() | ALTERNATE_NAME_QUIET_BUTTON : String = feathers-quiet-button [static]
DEPRECATED: Replaced by Button.ALTERNATE_STYLE_NAME_QUIET_BUTTON. | Button | |
![]() | ALTERNATE_STYLE_NAME_BACK_BUTTON : String = feathers-back-button [static]
An alternate style name to use with Button to allow a
theme to give it a "back button" style, perhaps with an arrow
pointing backward. | Button | |
![]() | ALTERNATE_STYLE_NAME_CALL_TO_ACTION_BUTTON : String = feathers-call-to-action-button [static]
An alternate style name to use with Button to allow a
theme to give it a more prominent, "call-to-action" style. | Button | |
![]() | ALTERNATE_STYLE_NAME_DANGER_BUTTON : String = feathers-danger-button [static]
An alternate style name to use with Button to allow a
theme to give it a highly prominent, "danger" style. | Button | |
![]() | ALTERNATE_STYLE_NAME_FORWARD_BUTTON : String = feathers-forward-button [static]
An alternate style name to use with Button to allow a
theme to give it a "forward" button style, perhaps with an arrow
pointing forward. | Button | |
![]() | ALTERNATE_STYLE_NAME_QUIET_BUTTON : String = feathers-quiet-button [static]
An alternate style name to use with Button to allow a
theme to give it a less prominent, "quiet" style. | Button | |
![]() | DEFAULT_CHILD_NAME_ACCESSORY_LABEL : String = feathers-item-renderer-accessory-label [static]
DEPRECATED: Replaced by BaseDefaultItemRenderer.DEFAULT_CHILD_STYLE_NAME_ACCESSORY_LABEL. | BaseDefaultItemRenderer | |
![]() | DEFAULT_CHILD_NAME_ICON_LABEL : String = feathers-item-renderer-icon-label [static]
DEPRECATED: Replaced by BaseDefaultItemRenderer.DEFAULT_CHILD_STYLE_NAME_ICON_LABEL. | BaseDefaultItemRenderer | |
![]() | DEFAULT_CHILD_NAME_LABEL : String = feathers-button-label [static]
DEPRECATED: Replaced by Button.DEFAULT_CHILD_STYLE_NAME_LABEL. | Button | |
![]() | DEFAULT_CHILD_STYLE_NAME_ACCESSORY_LABEL : String = feathers-item-renderer-accessory-label [static]
The default value added to the styleNameList of the
accessory label, if it exists. | BaseDefaultItemRenderer | |
![]() | DEFAULT_CHILD_STYLE_NAME_ICON_LABEL : String = feathers-item-renderer-icon-label [static]
The default value added to the styleNameList of the icon
label, if it exists. | BaseDefaultItemRenderer | |
![]() | DEFAULT_CHILD_STYLE_NAME_LABEL : String = feathers-button-label [static]
The default value added to the styleNameList of the label. | Button | |
HORIZONTAL_ALIGN_CENTER : String = center [static]
The icon and label will be aligned horizontally to the center of the button. | DefaultListItemRenderer | ||
HORIZONTAL_ALIGN_LEFT : String = left [static]
The icon and label will be aligned horizontally to the left edge of the button. | DefaultListItemRenderer | ||
HORIZONTAL_ALIGN_RIGHT : String = right [static]
The icon and label will be aligned horizontally to the right edge of the button. | DefaultListItemRenderer | ||
ICON_POSITION_BOTTOM : String = bottom [static]
The icon will be positioned below the label. | DefaultListItemRenderer | ||
ICON_POSITION_LEFT : String = left [static]
The icon will be positioned to the left of the label. | DefaultListItemRenderer | ||
ICON_POSITION_LEFT_BASELINE : String = leftBaseline [static]
The icon will be positioned to the left the label, and the bottom of
the icon will be aligned to the baseline of the label text. | DefaultListItemRenderer | ||
ICON_POSITION_MANUAL : String = manual [static]
The icon will be positioned manually with no relation to the position
of the label. | DefaultListItemRenderer | ||
ICON_POSITION_RIGHT : String = right [static]
The icon will be positioned to the right of the label. | DefaultListItemRenderer | ||
ICON_POSITION_RIGHT_BASELINE : String = rightBaseline [static]
The icon will be positioned to the right the label, and the bottom of
the icon will be aligned to the baseline of the label text. | DefaultListItemRenderer | ||
ICON_POSITION_TOP : String = top [static]
The icon will be positioned above the label. | DefaultListItemRenderer | ||
![]() | INVALIDATION_FLAG_ALL : String = all [static]
Flag to indicate that everything is invalid and should be redrawn. | FeathersControl | |
![]() | INVALIDATION_FLAG_DATA : String = data [static]
Invalidation flag to indicate that the primary data displayed by the
UI control has changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_FOCUS : String = focus [static]
Invalidation flag to indicate that the focus of the UI control has
changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_LAYOUT : String = layout [static]
Invalidation flag to indicate that the layout of the UI control has
changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_SCROLL : String = scroll [static]
Invalidation flag to indicate that the scroll position of the UI
control has changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_SELECTED : String = selected [static]
Invalidation flag to indicate that the selection of the UI control
has changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_SIZE : String = size [static]
Invalidation flag to indicate that the dimensions of the UI control
have changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_SKIN : String = skin [static]
Invalidation flag to indicate that the skin of the UI control has changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_STATE : String = state [static]
Invalidation flag to indicate that the state has changed. | FeathersControl | |
![]() | INVALIDATION_FLAG_STYLES : String = styles [static]
Invalidation flag to indicate that the styles or visual appearance of
the UI control has changed. | FeathersControl | |
LAYOUT_ORDER_LABEL_ACCESSORY_ICON : String = labelAccessoryIcon [static]
The layout order will be the label first, then the accessory relative
to the label, then the icon relative to both. | DefaultListItemRenderer | ||
LAYOUT_ORDER_LABEL_ICON_ACCESSORY : String = labelIconAccessory [static]
The layout order will be the label first, then the icon relative to
label, then the accessory relative to both. | DefaultListItemRenderer | ||
![]() | STATE_DISABLED : String = disabled [static]
Identifier for the button's disabled state. | Button | |
![]() | STATE_DOWN : String = down [static]
Identifier for the button's down state. | Button | |
![]() | STATE_HOVER : String = hover [static]
Identifier for the button's hover state. | Button | |
![]() | STATE_UP : String = up [static]
Identifier for the button's up state. | Button | |
VERTICAL_ALIGN_BOTTOM : String = bottom [static]
The icon and label will be aligned vertically to the bottom edge of the button. | DefaultListItemRenderer | ||
VERTICAL_ALIGN_MIDDLE : String = middle [static]
The icon and label will be aligned vertically to the middle of the button. | DefaultListItemRenderer | ||
VERTICAL_ALIGN_TOP : String = top [static]
The icon and label will be aligned vertically to the top edge of the button. | DefaultListItemRenderer |
globalStyleProvider | property |
public static var globalStyleProvider:IStyleProvider
The default IStyleProvider
for all DefaultListItemRenderer
components.
The default value is null
.
See also
index | property |
index:int
The index (numeric position, starting from zero) of the item within
the list's data provider. Like the data
property, this
value may change if this item renderer is reused by the list for a
different item.
This property is set by the list, and should not be set manually.
public function get index():int
public function set index(value:int):void
owner | property |
owner:List
The list that contains this item renderer.
This property is set by the list, and should not be set manually.
public function get owner():List
public function set owner(value:List):void
DefaultListItemRenderer | () | Constructor |
public function DefaultListItemRenderer()
Constructor.
ACCESSORY_POSITION_BOTTOM | Constant |
public static const ACCESSORY_POSITION_BOTTOM:String = bottom
The accessory will be positioned below its origin.
See also
ACCESSORY_POSITION_LEFT | Constant |
public static const ACCESSORY_POSITION_LEFT:String = left
The accessory will be positioned to the left of its origin.
See also
ACCESSORY_POSITION_MANUAL | Constant |
public static const ACCESSORY_POSITION_MANUAL:String = manual
The accessory will be positioned manually with no relation to another
child. Use accessoryOffsetX
and accessoryOffsetY
to set the accessory position.
The accessoryPositionOrigin
property will be ignored
if accessoryPosition
is set to ACCESSORY_POSITION_MANUAL
.
See also
ACCESSORY_POSITION_RIGHT | Constant |
public static const ACCESSORY_POSITION_RIGHT:String = right
The accessory will be positioned to the right of its origin.
See also
ACCESSORY_POSITION_TOP | Constant |
public static const ACCESSORY_POSITION_TOP:String = top
The accessory will be positioned above its origin.
See also
HORIZONTAL_ALIGN_CENTER | Constant |
public static const HORIZONTAL_ALIGN_CENTER:String = center
The icon and label will be aligned horizontally to the center of the button.
See also
HORIZONTAL_ALIGN_LEFT | Constant |
public static const HORIZONTAL_ALIGN_LEFT:String = left
The icon and label will be aligned horizontally to the left edge of the button.
See also
HORIZONTAL_ALIGN_RIGHT | Constant |
public static const HORIZONTAL_ALIGN_RIGHT:String = right
The icon and label will be aligned horizontally to the right edge of the button.
See also
ICON_POSITION_BOTTOM | Constant |
public static const ICON_POSITION_BOTTOM:String = bottom
The icon will be positioned below the label.
See also
ICON_POSITION_LEFT | Constant |
public static const ICON_POSITION_LEFT:String = left
The icon will be positioned to the left of the label.
See also
ICON_POSITION_LEFT_BASELINE | Constant |
public static const ICON_POSITION_LEFT_BASELINE:String = leftBaseline
The icon will be positioned to the left the label, and the bottom of the icon will be aligned to the baseline of the label text.
See also
ICON_POSITION_MANUAL | Constant |
public static const ICON_POSITION_MANUAL:String = manual
The icon will be positioned manually with no relation to the position
of the label. Use iconOffsetX
and iconOffsetY
to set the icon's position.
See also
ICON_POSITION_RIGHT | Constant |
public static const ICON_POSITION_RIGHT:String = right
The icon will be positioned to the right of the label.
See also
ICON_POSITION_RIGHT_BASELINE | Constant |
public static const ICON_POSITION_RIGHT_BASELINE:String = rightBaseline
The icon will be positioned to the right the label, and the bottom of the icon will be aligned to the baseline of the label text.
See also
ICON_POSITION_TOP | Constant |
public static const ICON_POSITION_TOP:String = top
The icon will be positioned above the label.
See also
LAYOUT_ORDER_LABEL_ACCESSORY_ICON | Constant |
public static const LAYOUT_ORDER_LABEL_ACCESSORY_ICON:String = labelAccessoryIcon
The layout order will be the label first, then the accessory relative to the label, then the icon relative to both. Best used when the accessory should be between the label and the icon or when the icon position shouldn't be affected by the accessory.
See also
LAYOUT_ORDER_LABEL_ICON_ACCESSORY | Constant |
public static const LAYOUT_ORDER_LABEL_ICON_ACCESSORY:String = labelIconAccessory
The layout order will be the label first, then the icon relative to label, then the accessory relative to both.
See also
VERTICAL_ALIGN_BOTTOM | Constant |
public static const VERTICAL_ALIGN_BOTTOM:String = bottom
The icon and label will be aligned vertically to the bottom edge of the button.
See also
VERTICAL_ALIGN_MIDDLE | Constant |
public static const VERTICAL_ALIGN_MIDDLE:String = middle
The icon and label will be aligned vertically to the middle of the button.
See also
VERTICAL_ALIGN_TOP | Constant |
public static const VERTICAL_ALIGN_TOP:String = top
The icon and label will be aligned vertically to the top edge of the button.
See also