A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
label — Property, class feathers.controls.Button |
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The text displayed on the button. |
Label — class, package feathers.controls |
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Displays text using a text renderer. |
Label() — Constructor, class feathers.controls.Label |
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Constructor. |
labelAlign — Property, class feathers.controls.ToggleSwitch |
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The vertical alignment of the label. |
LABEL_ALIGN_BASELINE — Constant Static Property, class feathers.controls.ToggleSwitch |
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The ON and OFF labels will be aligned to the middle vertically,
based on only the baseline value of the font. |
LABEL_ALIGN_MIDDLE — Constant Static Property, class feathers.controls.ToggleSwitch |
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The ON and OFF labels will be aligned to the middle vertically,
based on the full character height of the font. |
labelFactory — Property, class feathers.controls.Button |
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A function used to instantiate the button's label text renderer
sub-component. |
labelFactory — Property, class feathers.controls.ToggleSwitch |
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A function used to instantiate the toggle switch's label text
renderer sub-components, if specific factories for those label text
renderers are not provided. |
labelField — Property, class feathers.controls.PickerList |
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The field in the selected item that contains the label text to be
displayed by the picker list's button control. |
labelField — Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
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The field in the item that contains the label text to be displayed by
the renderer. |
labelFunction — Property, class feathers.controls.PickerList |
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A function used to generate label text for the selected item
displayed by the picker list's button control. |
labelFunction — Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
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A function used to generate label text for a specific item. |
labelName — Property, class feathers.controls.Button |
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DEPRECATED: Replaced by labelStyleName. |
labelOffsetX — Property, class feathers.controls.Button |
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Offsets the x position of the label by a certain number of pixels. |
labelOffsetY — Property, class feathers.controls.Button |
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Offsets the y position of the label by a certain number of pixels. |
labelStyleName — Property, class feathers.controls.Button |
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The value added to the styleNameList of the label text
renderer. |
labelTextRenderer — Property, class feathers.controls.Button |
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The text renderer for the button's label. |
lastButtonFactory — Property, class feathers.controls.ButtonGroup |
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Creates a new last button. |
lastButtonName — Property, class feathers.controls.ButtonGroup |
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DEPRECATED: Replaced by lastButtonStyleName. |
lastButtonStyleName — Property, class feathers.controls.ButtonGroup |
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The value added to the styleNameList of the last button. |
lastGap — Property, class feathers.controls.ButtonGroup |
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Space, in pixels, between the last two buttons. |
lastGap — Property, class feathers.controls.TabBar |
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Space, in pixels, between the last two tabs. |
lastGap — Property, class feathers.layout.HorizontalLayout |
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The space, in pixels, between the last and second to last items. |
lastGap — Property, class feathers.layout.VerticalLayout |
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The space, in pixels, between the last and second to last items. |
lastItemRendererFactory — Property, class feathers.controls.GroupedList |
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A function called that is expected to return a new item renderer for
the last item in a group. |
lastItemRendererName — Property, class feathers.controls.GroupedList |
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DEPRECATED: Replaced by customLastItemRendererStyleName. |
lastItemRendererType — Property, class feathers.controls.GroupedList |
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The class used to instantiate the item renderer for the last item in
a group. |
lastTabFactory — Property, class feathers.controls.TabBar |
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Creates a new last tab. |
lastTabName — Property, class feathers.controls.TabBar |
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DEPRECATED: Replaced by lastTabStyleName. |
lastTabStyleName — Property, class feathers.controls.TabBar |
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The value added to the styleNameList of the last tab. |
layout — Property, class feathers.controls.GroupedList |
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The layout algorithm used to position and, optionally, size the
list's items. |
layout — Property, class feathers.controls.LayoutGroup |
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Controls the way that the group's children are positioned and sized. |
layout — Property, class feathers.controls.List |
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The layout algorithm used to position and, optionally, size the
list's items. |
layout — Property, class feathers.controls.ScrollContainer |
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Controls the way that the container's children are positioned and
sized. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.AnchorLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.FlowLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.HorizontalLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.HorizontalSpinnerLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, interface feathers.layout.ILayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledColumnsLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.TiledRowsLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.VerticalLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.VerticalSpinnerLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
layout(items:Vector$starling.display:DisplayObject, viewPortBounds:feathers.layout:ViewPortBounds, result:feathers.layout:LayoutBoundsResult) — method, class feathers.layout.WaterfallLayout |
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Positions (and possibly resizes) the supplied items within the
optional bounds argument. |
LayoutBoundsResult — class, package feathers.layout |
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Calculated bounds for layout. |
LayoutBoundsResult() — Constructor, class feathers.layout.LayoutBoundsResult |
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Constructor. |
layoutChildren() — method, class feathers.controls.Drawers |
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Positions and sizes the children. |
layoutChildren() — method, class feathers.controls.Label |
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Positions and sizes children based on the actual width and height
values. |
layoutChildren() — method, class feathers.controls.Scroller |
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Positions and sizes children based on the actual width and height
values. |
layoutChildren() — method, class feathers.controls.TextInput |
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Positions and sizes the text input's children. |
layoutContent() — method, class feathers.controls.Button |
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Positions and sizes the button's content. |
layoutData — Property, class feathers.core.FeathersControl |
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Extra parameters associated with this display object that will be
used by the layout algorithm. |
layoutData — Property, interface feathers.layout.ILayoutDisplayObject |
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Extra parameters associated with this display object that will be
used by the layout algorithm. |
layoutDataChange — Event, interface feathers.layout.ILayoutDisplayObject |
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Dispatched when a property of the display object's layout data changes. |
LAYOUT_DATA_CHANGE — Constant Static Property, class feathers.events.FeathersEventType |
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The FeathersEventType.LAYOUT_DATA_CHANGE event type is
used by Feathers controls when their layout data has changed. |
LayoutGroup — class, package feathers.controls |
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A generic container that supports layout. |
LayoutGroup() — Constructor, class feathers.controls.LayoutGroup |
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Constructor. |
LayoutGroupGroupedListHeaderOrFooterRenderer — class, package feathers.controls.renderers |
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Based on LayoutGroup, this component is meant as a base
class for creating a custom header or footer renderer for a
GroupedList component. |
LayoutGroupGroupedListHeaderOrFooterRenderer() — Constructor, class feathers.controls.renderers.LayoutGroupGroupedListHeaderOrFooterRenderer |
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Constructor. |
LayoutGroupGroupedListItemRenderer — class, package feathers.controls.renderers |
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Based on LayoutGroup, this component is meant as a base
class for creating a custom item renderer for a GroupedList
component. |
LayoutGroupGroupedListItemRenderer() — Constructor, class feathers.controls.renderers.LayoutGroupGroupedListItemRenderer |
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Constructor. |
LayoutGroupListItemRenderer — class, package feathers.controls.renderers |
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Based on LayoutGroup, this component is meant as a base
class for creating a custom item renderer for a List
component. |
LayoutGroupListItemRenderer() — Constructor, class feathers.controls.renderers.LayoutGroupListItemRenderer |
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Constructor. |
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer |
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The index of the item within the layout. |
layoutIndex — Property, class feathers.controls.renderers.DefaultGroupedListItemRenderer |
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The index of the item within the layout. |
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListHeaderOrFooterRenderer |
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The index of the item within the layout. |
layoutIndex — Property, interface feathers.controls.renderers.IGroupedListItemRenderer |
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The index of the item within the layout. |
layoutIndex — Property, class feathers.controls.renderers.LayoutGroupGroupedListHeaderOrFooterRenderer |
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The index of the item within the layout. |
layoutIndex — Property, class feathers.controls.renderers.LayoutGroupGroupedListItemRenderer |
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The index of the item within the layout. |
layoutOrder — Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
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The accessory's position will be based on which other child (the
label or the icon) the accessory should be relative to. |
LAYOUT_ORDER_LABEL_ACCESSORY_ICON — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
|
The layout order will be the label first, then the accessory relative
to the label, then the icon relative to both. |
LAYOUT_ORDER_LABEL_ACCESSORY_ICON — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListItemRenderer |
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The layout order will be the label first, then the accessory relative
to the label, then the icon relative to both. |
LAYOUT_ORDER_LABEL_ACCESSORY_ICON — Constant Static Property, class feathers.controls.renderers.DefaultListItemRenderer |
|
The layout order will be the label first, then the accessory relative
to the label, then the icon relative to both. |
LAYOUT_ORDER_LABEL_ICON_ACCESSORY — Constant Static Property, class feathers.controls.renderers.BaseDefaultItemRenderer |
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The layout order will be the label first, then the icon relative to
label, then the accessory relative to both. |
LAYOUT_ORDER_LABEL_ICON_ACCESSORY — Constant Static Property, class feathers.controls.renderers.DefaultGroupedListItemRenderer |
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The layout order will be the label first, then the icon relative to
label, then the accessory relative to both. |
LAYOUT_ORDER_LABEL_ICON_ACCESSORY — Constant Static Property, class feathers.controls.renderers.DefaultListItemRenderer |
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The layout order will be the label first, then the icon relative to
label, then the accessory relative to both. |
leading — Property, class feathers.controls.text.TextBlockTextRenderer |
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The amount of vertical space, in pixels, between lines. |
left — Property, class feathers.layout.AnchorLayoutData |
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The position, in pixels, of the left edge relative to the left
anchor, or, if there is no left anchor, then the position is relative
to the left edge of the parent container. |
leftAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData |
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The left edge of the layout object will be relative to this anchor. |
leftArrowGap — Property, class feathers.controls.Callout |
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The space, in pixels, between the right arrow skin and the background
skin. |
leftArrowSkin — Property, class feathers.controls.Callout |
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The arrow skin to display on the left edge of the callout. |
leftDrawer — Property, class feathers.controls.Drawers |
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The drawer that appears below the primary content. |
leftDrawerDockMode — Property, class feathers.controls.Drawers |
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Determines if the left drawer is docked in all, some, or no stage
orientations. |
leftDrawerToggleEventType — Property, class feathers.controls.Drawers |
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When this event is dispatched by the content event dispatcher, the
left drawer will toggle open and closed. |
leftItems — Property, class feathers.controls.Header |
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The UI controls that appear in the left region of the header. |
length — Property, class feathers.core.TokenList |
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The number of tokens in the list. |
length — Property, class feathers.data.ListCollection |
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The number of items in the collection. |
letterSpacing — Property, class feathers.text.BitmapFontTextFormat |
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The number of extra pixels between characters. |
lineRotation — Property, class feathers.controls.text.TextBlockTextRenderer |
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Rotates the text lines in the text block as a unit. |
list — Property, class feathers.controls.AutoComplete |
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The list sub-component. |
list — Property, class feathers.controls.PickerList |
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The list sub-component. |
List — class, package feathers.controls |
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Displays a one-dimensional list of items. |
List() — Constructor, class feathers.controls.List |
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Constructor. |
ListCollection — class, package feathers.data |
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Wraps a data source with a common API for use with UI controls, like
lists, that support one dimensional collections of data. |
ListCollection(data:Object) — Constructor, class feathers.data.ListCollection |
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Constructor
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listDrillDownAccessoryTexture — Static Property, class feathers.skins.StandardIcons |
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An arrow pointing to the right that appears as an accessory in a list
item renderer to indicate that selecting the item will drill down to
the next level of data (most likely in another list). |
listFactory — Property, class feathers.controls.AutoComplete |
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A function used to generate the pop-up list sub-component. |
listFactory — Property, class feathers.controls.PickerList |
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A function used to generate the picker list's pop-up list
sub-component. |
listName — Property, class feathers.controls.PickerList |
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DEPRECATED: Replaced by listStyleName. |
listProperties — Property, class feathers.controls.AutoComplete |
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An object that stores properties for the auto-complete's pop-up list
sub-component, and the properties will be passed down to the pop-up
list when the auto-complete validates. |
listProperties — Property, class feathers.controls.PickerList |
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An object that stores properties for the picker's pop-up list
sub-component, and the properties will be passed down to the pop-up
list when the picker validates. |
listStyleName — Property, class feathers.controls.AutoComplete |
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The default value added to the styleNameList of the
pop-up list. |
listStyleName — Property, class feathers.controls.PickerList |
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The default value added to the styleNameList of the
pop-up list. |
liveDragging — Property, class feathers.controls.ScrollBar |
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Determines if the scroll bar dispatches the Event.CHANGE
event every time the thumb moves, or only once it stops moving. |
liveDragging — Property, class feathers.controls.SimpleScrollBar |
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Determines if the scroll bar dispatches the Event.CHANGE
event every time the thumb moves, or only once it stops moving. |
liveDragging — Property, class feathers.controls.Slider |
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Determines if the slider dispatches the Event.CHANGE
event every time the thumb moves, or only once it stops moving. |
load(textToMatch:String, suggestionsResult:feathers.data:ListCollection) — method, interface feathers.data.IAutoCompleteSource |
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Loads suggestions based on the text entered into an
AutoComplete component. |
load(textToMatch:String, result:feathers.data:ListCollection) — method, class feathers.data.LocalAutoCompleteSource |
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Loads suggestions based on the text entered into an
AutoComplete component. |
load(textToMatch:String, suggestionsResult:feathers.data:ListCollection) — method, class feathers.data.URLAutoCompleteSource |
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Loads suggestions based on the text entered into an
AutoComplete component. |
loadComplete — Event, class feathers.media.SoundPlayer |
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Dispatched when a media player's content is fully loaded and it
may be played to completion without buffering. |
LOAD_COMPLETE — Constant Static Property, class feathers.events.MediaPlayerEventType |
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Dispatched when a media player's content is fully loaded and it
may be played to completion without buffering. |
loader — Property, class feathers.controls.ImageLoader |
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The internal flash.display.Loader used to load textures
from URLs. |
loadingTexture — Property, class feathers.controls.ImageLoader |
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A texture to display while a URL source is loading. |
loadProgress — Event, class feathers.media.SoundPlayer |
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Dispatched periodically when a media player's content is loading to
indicate the current progress. |
LOAD_PROGRESS — Constant Static Property, class feathers.events.MediaPlayerEventType |
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Dispatched periodically when a media player's content is loading to
indicate the current progress. |
loadString(text:String, mimeType:String) — method, class feathers.controls.WebView |
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Renders the specified HTML or XHTML string. |
loadURL(url:String) — method, class feathers.controls.WebView |
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Loads the specified URL. |
LocalAutoCompleteSource — class, package feathers.data |
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Creates a list of suggestions for an AutoComplete component
by searching through items in a ListCollection. |
LocalAutoCompleteSource(source:feathers.data:ListCollection) — Constructor, class feathers.data.LocalAutoCompleteSource |
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Constructor. |
locale — Property, class feathers.controls.text.StageTextTextEditor |
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Indicates the locale of the text. |
locale — Property, class feathers.text.StageTextField |
| |
localToGlobal(localPoint:flash.geom:Point, resultPoint:flash.geom:Point) — method, interface feathers.core.IFeathersDisplayObject |
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Converts a point from the display object's coordinate space to the
stage's coordinate space. |
localX — Property, class feathers.events.DragDropEvent |
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The x location, in pixels, of the current action, in the local
coordinate system of the IDropTarget. |
localY — Property, class feathers.events.DragDropEvent |
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The y location, in pixels, of the current action, in the local
coordinate system of the IDropTarget. |
location — Property, class feathers.controls.WebView |
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The URL of the currently loaded page. |
locationChange — Event, class feathers.controls.WebView |
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Indicates that the location property has changed. |
LOCATION_CHANGE — Constant Static Property, class feathers.events.FeathersEventType |
|
The FeathersEventType.LOCATION_CHANGE event type is used
by the Feathers WebView component to indicate that its
location has changed. |
longPress — Event, class feathers.controls.Button |
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Dispatched when the button is pressed for a long time. |
LONG_PRESS — Constant Static Property, class feathers.events.FeathersEventType |
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The FeathersEventType.LONG_PRESS event type is used by
the Feathers Button when it is pressed for a long time. |
longPressDuration — Property, class feathers.controls.Button |
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The duration, in seconds, of a long press. |
loop — Property, class feathers.media.SoundPlayer |
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Determines if, upon reaching the end of the sound, the playhead
automatically returns to the start of the media and plays again. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |