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tabBar — Property, class feathers.motion.transitions.TabBarSlideTransitionManager
The TabBar that controls the navigation.
TabBar — class, package feathers.controls
A line of tabs (vertical or horizontal), where one may be selected at a time.
TabBar() — Constructor, class feathers.controls.TabBar
Constructor.
TabBarSlideTransitionManager — class, package feathers.motion.transitions
Slides new screens from the left or right depending on the old and new selected index values of a TabBar control.
TabBarSlideTransitionManager(navigator:feathers.controls:ScreenNavigator, tabBar:feathers.controls:TabBar) — Constructor, class feathers.motion.transitions.TabBarSlideTransitionManager
Constructor.
tabFactory — Property, class feathers.controls.TabBar
Creates a new tab.
tabInitializer — Property, class feathers.controls.TabBar
Modifies the properties of an individual tab, using an item from the data provider.
tabletScreenMinimumInches — Static Property, class feathers.system.DeviceCapabilities
The minimum physical size, in inches, of the device's larger side to be considered a tablet.
tabName — Property, class feathers.controls.TabBar
DEPRECATED: Replaced by tabStyleName.
tabProperties — Property, class feathers.controls.TabBar
An object that stores properties for all of the tab bar's tabs, and the properties will be passed down to every tab when the tab bar validates.
tabStops — Property, class feathers.controls.text.TextBlockTextRenderer
Specifies the tab stops for the text in the text block, in the form of a Vector of TabStop objects.
tabStyleName — Property, class feathers.controls.TabBar
The value added to the styleNameList of the tabs.
target — Property, class feathers.display.RenderDelegate
The displaying object being rendered.
text — Property, class feathers.controls.Label
The text displayed by the label.
text — Property, class feathers.controls.ScrollText
The text to display.
text — Property, class feathers.controls.TextArea
The text displayed by the text area.
text — Property, class feathers.controls.TextInput
The text displayed by the text input.
text — Property, class feathers.controls.text.BitmapFontTextRenderer
The text to render.
text — Property, class feathers.controls.text.StageTextTextEditor
The text displayed by the input.
text — Property, class feathers.controls.text.TextBlockTextRenderer
The text to render.
text — Property, class feathers.controls.text.TextFieldTextEditor
The text displayed by the editor.
text — Property, class feathers.controls.text.TextFieldTextRenderer
The text to render.
text — Property, interface feathers.core.ITextEditor
The text displayed by the editor.
text — Property, interface feathers.core.ITextRenderer
The text to render.
text — Property, class feathers.text.StageTextField
textAlign — Property, class feathers.controls.text.StageTextTextEditor
Indicates the paragraph alignment.
textAlign — Property, class feathers.controls.text.TextBlockTextRenderer
The alignment of the text.
textAlign — Property, class feathers.text.StageTextField
TEXT_ALIGN_CENTER — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be centered horizontally.
TEXT_ALIGN_CENTER — Constant Static Property, class feathers.controls.text.TextBlockTextRenderer
The text will be centered horizontally.
TEXT_ALIGN_LEFT — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be positioned to the left edge.
TEXT_ALIGN_LEFT — Constant Static Property, class feathers.controls.text.TextBlockTextRenderer
The text will be positioned to the left edge.
TEXT_ALIGN_RIGHT — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be positioned to the right edge.
TEXT_ALIGN_RIGHT — Constant Static Property, class feathers.controls.text.TextBlockTextRenderer
The text will be positioned to the right edge.
TextArea — class, package feathers.controls
A text entry control that allows users to enter and edit multiple lines of uniformly-formatted text with the ability to scroll.
TextArea() — Constructor, class feathers.controls.TextArea
Constructor.
textBlock — Property, class feathers.controls.text.TextBlockTextRenderer
The TextBlock instance used to render the text before taking a texture snapshot.
TextBlockTextEditor — class, package feathers.controls.text
Renders text with a native flash.text.engine.TextBlock from Flash Text Engine (FTE) that may be edited at runtime by the user.
TextBlockTextEditor() — Constructor, class feathers.controls.text.TextBlockTextEditor
Constructor.
TextBlockTextRenderer — class, package feathers.controls.text
Renders text with a native flash.text.engine.TextBlock from Flash Text Engine (FTE), and draws it to BitmapData to convert to Starling textures.
TextBlockTextRenderer() — Constructor, class feathers.controls.text.TextBlockTextRenderer
Constructor.
textEditor — Property, class feathers.controls.TextInput
The text editor sub-component.
textEditorFactory — Property, class feathers.controls.TextArea
A function used to instantiate the text editor view port.
textEditorFactory — Property, class feathers.controls.TextInput
A function used to instantiate the text editor.
textEditorProperties — Property, class feathers.controls.TextArea
An object that stores properties for the text area's text editor sub-component, and the properties will be passed down to the text editor when the text area validates.
textEditorProperties — Property, class feathers.controls.TextInput
An object that stores properties for the input's text editor sub-component, and the properties will be passed down to the text editor when the input validates.
textField — Property, class feathers.controls.text.TextFieldTextEditor
The text field sub-component.
textField — Property, class feathers.controls.text.TextFieldTextRenderer
The TextField instance used to render the text before taking a texture snapshot.
TextFieldTextEditor — class, package feathers.controls.text
A Feathers text editor that uses the native flash.text.TextField class with its type property set to flash.text.TextInputType.INPUT.
TextFieldTextEditor() — Constructor, class feathers.controls.text.TextFieldTextEditor
Constructor.
TextFieldTextEditorViewPort — class, package feathers.controls.text
A text editor view port for the TextArea component that uses flash.text.TextField.
TextFieldTextEditorViewPort() — Constructor, class feathers.controls.text.TextFieldTextEditorViewPort
Constructor.
TextFieldTextRenderer — class, package feathers.controls.text
Renders text with a native flash.text.TextField and draws it to BitmapData to convert to Starling textures.
TextFieldTextRenderer() — Constructor, class feathers.controls.text.TextFieldTextRenderer
Constructor.
textFormat — Property, class feathers.controls.ScrollText
The font and styles used to draw the text.
textFormat — Property, class feathers.controls.text.BitmapFontTextRenderer
The font and styles used to draw the text.
textFormat — Property, class feathers.controls.text.TextFieldTextEditor
The format of the text, such as font and styles.
textFormat — Property, class feathers.controls.text.TextFieldTextRenderer
The font and styles used to draw the text.
textInput — Property, class feathers.controls.NumericStepper
The text input sub-component.
TextInput — class, package feathers.controls
A text entry control that allows users to enter and edit a single line of uniformly-formatted text.
TextInput() — Constructor, class feathers.controls.TextInput
Constructor.
textInputFactory — Property, class feathers.controls.NumericStepper
A function used to generate the numeric stepper's text input sub-component.
textInputGap — Property, class feathers.controls.NumericStepper
The gap, in pixels, between the numeric stepper's text input and its buttons.
textInputName — Property, class feathers.controls.NumericStepper
DEPRECATED: Replaced by textInputStyleName.
TextInputNavigation — class, package feathers.utils.text
Functions for navigating text inputs with the keyboard.
textInputProperties — Property, class feathers.controls.NumericStepper
An object that stores properties for the numeric stepper's text input sub-component, and the properties will be passed down to the text input when the numeric stepper validates.
TextInputRestrict — class, package feathers.utils.text
Duplicates the functionality of the restrict property on flash.text.TextField.
TextInputRestrict(restrict:String) — Constructor, class feathers.utils.text.TextInputRestrict
Constructor.
textInputStyleName — Property, class feathers.controls.NumericStepper
The value added to the styleNameList of the text input.
textJustifier — Property, class feathers.controls.text.TextBlockTextRenderer
Specifies the TextJustifier to use during line creation.
textRenderer — Property, class feathers.controls.Label
The text renderer.
textRendererFactory — Property, class feathers.controls.Label
A function used to instantiate the label's text renderer sub-component.
textRendererProperties — Property, class feathers.controls.Label
An object that stores properties for the label's text renderer sub-component, and the properties will be passed down to the text renderer when the label validates.
textSnapshot — Property, class feathers.controls.text.StageTextTextEditor
An image that displays a snapshot of the native StageText in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextBlockTextRenderer
An image that displays a snapshot of the native TextBlock in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextFieldTextEditor
An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextFieldTextRenderer
An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
textSnapshots — Property, class feathers.controls.text.TextBlockTextRenderer
If multiple snapshots are needed due to texture size limits, the snapshots appearing after the first are stored here.
textSnapshots — Property, class feathers.controls.text.TextFieldTextRenderer
If multiple snapshots are needed due to texture size limits, the snapshots appearing after the first are stored here.
texture — Property, class feathers.display.TiledImage
The texture to tile.
texture — Property, class feathers.media.VideoPlayer
The texture used to display the video.
texture — Property, class feathers.textures.Scale3Textures
The original texture.
texture — Property, class feathers.textures.Scale9Textures
The original texture.
textureFormat — Property, class feathers.controls.ImageLoader
The texture format to use when creating a texture loaded from a URL.
textureQueueDuration — Property, class feathers.controls.ImageLoader
If delayTextureCreation is true and the duration is not Number.POSITIVE_INFINITY, the loader will be added to a queue where the textures are uploaded to the GPU in sequence to avoid significantly affecting performance.
textures — Property, class feathers.display.Scale3Image
The textures displayed by this image.
textures — Property, class feathers.display.Scale9Image
The textures displayed by this image.
textureScale — Property, class feathers.controls.ImageLoader
Scales the texture dimensions during measurement.
textureScale — Property, class feathers.display.Scale3Image
Scales the texture dimensions during measurement.
textureScale — Property, class feathers.display.Scale9Image
Scales the texture dimensions during measurement.
textureScale — Property, class feathers.display.TiledImage
Scales the texture dimensions during measurement.
textureValueTypeHandler(value:starling.textures:Texture, oldDisplayObject:starling.display:DisplayObject) — Static Method , class feathers.skins.SmartDisplayObjectStateValueSelector
The value type handler for type starling.textures.Texture.
thickness — Property, class feathers.controls.ScrollText
The thickness of the glyph edges in this text field.
thickness — Property, class feathers.controls.text.TextFieldTextEditor
The thickness of the glyph edges in this text field.
thickness — Property, class feathers.controls.text.TextFieldTextRenderer
The thickness of the glyph edges in this text field.
third — Property, class feathers.textures.Scale3Textures
The texture for the third region.
throwEase — Property, class feathers.controls.Scroller
The easing function used for "throw" animations.
throwElasticity — Property, class feathers.controls.Scroller
If the scroll position goes outside the minimum or maximum bounds when the scroller's content is "thrown", the scrolling will be constrained using this multiplier.
throwTo(targetHorizontalScrollPosition:Number, targetVerticalScrollPosition:Number, duration:Number) — method, class feathers.controls.Scroller
Immediately throws the scroller to the specified position, with optional animation.
throwToPage(targetHorizontalPageIndex:int, targetVerticalPageIndex:int, duration:Number) — method, class feathers.controls.Scroller
Immediately throws the scroller to the specified page index, with optional animation.
thumb — Property, class feathers.controls.ScrollBar
The scroll bar's thumb sub-component.
thumb — Property, class feathers.controls.SimpleScrollBar
The thumb sub-component.
thumb — Property, class feathers.controls.Slider
The thumb sub-component.
thumb — Property, class feathers.controls.ToggleSwitch
The thumb sub-component.
thumbFactory — Property, class feathers.controls.ScrollBar
A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.SimpleScrollBar
A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.Slider
A function used to generate the slider's thumb sub-component.
thumbFactory — Property, class feathers.controls.ToggleSwitch
A function used to generate the toggle switch's thumb sub-component.
thumbName — Property, class feathers.controls.ScrollBar
DEPRECATED: Replaced by thumbStyleName.
thumbName — Property, class feathers.controls.SimpleScrollBar
DEPRECATED: Replaced by thumbStyleName.
thumbName — Property, class feathers.controls.Slider
DEPRECATED: Replaced by thumbStyleName.
thumbName — Property, class feathers.controls.ToggleSwitch
DEPRECATED: Replaced by tabStyleName.
thumbOffset — Property, class feathers.controls.Slider
Offsets the position of the thumb by a certain number of pixels in a direction perpendicular to the track.
thumbProperties — Property, class feathers.controls.ScrollBar
An object that stores properties for the scroll bar's thumb, and the properties will be passed down to the thumb when the scroll bar validates.
thumbProperties — Property, class feathers.controls.SimpleScrollBar
An object that stores properties for the scroll bar's thumb, and the properties will be passed down to the thumb when the scroll bar validates.
thumbProperties — Property, class feathers.controls.Slider
An object that stores properties for the slider's thumb, and the properties will be passed down to the thumb when the slider validates.
thumbProperties — Property, class feathers.controls.ToggleSwitch
An object that stores properties for the toggle switch's thumb sub-component, and the properties will be passed down to the thumb when the toggle switch validates.
thumbStyleName — Property, class feathers.controls.ScrollBar
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.SimpleScrollBar
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.Slider
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.ToggleSwitch
The value added to the styleNameList of the thumb.
TiledColumnsLayout — class, package feathers.layout
Positions items as tiles (equal width and height) from top to bottom in multiple columns.
TiledColumnsLayout() — Constructor, class feathers.layout.TiledColumnsLayout
Constructor.
TiledImage — class, package feathers.display
Tiles a texture to fill the specified bounds.
TiledImage(texture:starling.textures:Texture, textureScale:Number) — Constructor, class feathers.display.TiledImage
Constructor.
TiledRowsLayout — class, package feathers.layout
Positions items as tiles (equal width and height) from left to right in multiple rows.
TiledRowsLayout() — Constructor, class feathers.layout.TiledRowsLayout
Constructor.
tileHorizontalAlign — Property, class feathers.layout.TiledColumnsLayout
If the item's width is less than the tile bounds, the position of the item can be aligned horizontally.
tileHorizontalAlign — Property, class feathers.layout.TiledRowsLayout
If the item's width is less than the tile bounds, the position of the item can be aligned horizontally.
TILE_HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the center of the tile.
TILE_HORIZONTAL_ALIGN_CENTER — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the center of the tile.
TILE_HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledColumnsLayout
The item will be resized to fit the width of the tile.
TILE_HORIZONTAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledRowsLayout
The item will be resized to fit the width of the tile.
TILE_HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the left edge of the tile.
TILE_HORIZONTAL_ALIGN_LEFT — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the left edge of the tile.
TILE_HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the right edge of the tile.
TILE_HORIZONTAL_ALIGN_RIGHT — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item width is smaller than the width of a tile, the item will be aligned to the right edge of the tile.
tileVerticalAlign — Property, class feathers.layout.TiledColumnsLayout
If an item's height is less than the tile bounds, the position of the item can be aligned vertically.
tileVerticalAlign — Property, class feathers.layout.TiledRowsLayout
If an item's height is less than the tile bounds, the position of the item can be aligned vertically.
TILE_VERTICAL_ALIGN_BOTTOM — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the bottom edge of the tile.
TILE_VERTICAL_ALIGN_BOTTOM — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the bottom edge of the tile.
TILE_VERTICAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledColumnsLayout
The item will be resized to fit the height of the tile.
TILE_VERTICAL_ALIGN_JUSTIFY — Constant Static Property, class feathers.layout.TiledRowsLayout
The item will be resized to fit the height of the tile.
TILE_VERTICAL_ALIGN_MIDDLE — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the middle of the tile.
TILE_VERTICAL_ALIGN_MIDDLE — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the middle of the tile.
TILE_VERTICAL_ALIGN_TOP — Constant Static Property, class feathers.layout.TiledColumnsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the top edge of the tile.
TILE_VERTICAL_ALIGN_TOP — Constant Static Property, class feathers.layout.TiledRowsLayout
If an item height is smaller than the height of a tile, the item will be aligned to the top edge of the tile.
TimeLabel — class, package feathers.media
A specialized label that can display the current playhead time, total time, remaining time, or a combined current and total time for a media player.
TimeLabel() — Constructor, class feathers.media.TimeLabel
Constructor.
title — Property, class feathers.controls.Header
The text displayed for the header's title.
title — Property, class feathers.controls.Panel
The panel's title to display in the header.
title — Property, class feathers.controls.WebView
The title of the currently loaded page.
titleAlign — Property, class feathers.controls.Header
The preferred position of the title.
TITLE_ALIGN_CENTER — Constant Static Property, class feathers.controls.Header
The title will appear in the center of the header.
TITLE_ALIGN_PREFER_LEFT — Constant Static Property, class feathers.controls.Header
The title will appear on the left of the header, if there is no other content on that side.
TITLE_ALIGN_PREFER_RIGHT — Constant Static Property, class feathers.controls.Header
The title will appear on the right of the header, if there is no other content on that side.
titleFactory — Property, class feathers.controls.Header
A function used to instantiate the header's title text renderer sub-component.
titleGap — Property, class feathers.controls.Header
Space, in pixels, between the title and the left or right groups of items.
titleName — Property, class feathers.controls.Header
DEPRECATED: Replaced by titleStyleName.
titleProperties — Property, class feathers.controls.Header
An object that stores properties for the header's title text renderer sub-component, and the properties will be passed down to the text renderer when the header validates.
titleStyleName — Property, class feathers.controls.Header
The value added to the styleNameList of the header's title text renderer.
titleTextRenderer — Property, class feathers.controls.Header
The text renderer for the header's title.
toggle(name:String) — method, class feathers.core.TokenList
The token is added to the list if it doesn't appear in the list, or it is removed from the list if it is already in the list.
toggleBottomDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the bottom drawer.
ToggleButton — class, package feathers.controls
A button that may be selected and deselected when triggered.
ToggleButton() — Constructor, class feathers.controls.ToggleButton
Constructor.
toggleButtonOnOpenAndClose — Property, class feathers.controls.PickerList
Determines if the isSelected property of the picker list's button sub-component is toggled when the list is opened and closed, if the class used to create the thumb implements the IToggle interface.
toggleDisplayMode — Property, class feathers.media.TimeLabel
If the displayMode property is set to TimeLabel.DISPLAY_MODE_CURRENT_TIME or TimeLabel.DISPLAY_MODE_REMAINING_TIME, and this property is set to true, the label will switch to displaying the current time and the remaining time, if tapped or clicked.
toggleDuration — Property, class feathers.controls.ToggleSwitch
The duration, in seconds, of the animation when the toggle switch is toggled and animates the position of the thumb.
toggleEase — Property, class feathers.controls.ToggleSwitch
The easing function used for toggle animations.
toggleFullScreen() — method, class feathers.media.VideoPlayer
Goes to full screen or returns to normal display.
toggleGroup — Property, class feathers.controls.Radio
When the toggle is added to a ToggleGroup, the group will manage the entire group's selection when one of the toggles in the group changes.
toggleGroup — Property, class feathers.controls.TabBar
The toggle group.
toggleGroup — Property, interface feathers.core.IGroupedToggle
When the toggle is added to a ToggleGroup, the group will manage the entire group's selection when one of the toggles in the group changes.
ToggleGroup — class, package feathers.core
Controls the selection of two or more IToggle instances where only one may be selected at a time.
ToggleGroup() — Constructor, class feathers.core.ToggleGroup
Constructor.
toggleLeftDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the left drawer.
togglePlayPause() — method, class feathers.media.BaseTimedMediaPlayer
Toggles the media content between playing and paused states.
togglePlayPause() — method, interface feathers.media.ITimedMediaPlayer
Toggles the media content between playing and paused states.
toggleRightDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the right drawer.
ToggleSwitch — class, package feathers.controls
Similar to a light switch with on and off states.
ToggleSwitch() — Constructor, class feathers.controls.ToggleSwitch
Constructor.
toggleThumbSelection — Property, class feathers.controls.ToggleSwitch
Determines if the isSelected property of the thumb is updated to match the isSelected property of the toggle switch, if the class used to create the thumb implements the IToggle interface.
toggleTopDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the top drawer.
TokenList — class, package feathers.core
A list of space-delimited tokens.
TokenList() — Constructor, class feathers.core.TokenList
Constructor.
top — Property, class feathers.layout.AnchorLayoutData
The position, in pixels, of the top edge relative to the top anchor, or, if there is no top anchor, then the position is relative to the top edge of the parent container.
topAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
The top edge of the layout object will be relative to this anchor.
topArrowGap — Property, class feathers.controls.Callout
The space, in pixels, between the top arrow skin and the background skin.
topArrowSkin — Property, class feathers.controls.Callout
The arrow skin to display on the top edge of the callout.
topCenter — Property, class feathers.textures.Scale9Textures
The texture for the region in the top center.
topDrawer — Property, class feathers.controls.Drawers
The drawer that appears above the primary content.
topDrawerDockMode — Property, class feathers.controls.Drawers
Determines if the top drawer is docked in all, some, or no stage orientations.
topDrawerToggleEventType — Property, class feathers.controls.Drawers
When this event is dispatched by the content event dispatcher, the top drawer will toggle open and closed.
topLeft — Property, class feathers.textures.Scale9Textures
The texture for the region in the top Left.
topRight — Property, class feathers.textures.Scale9Textures
The texture for the region in the top right.
totalTime — Property, class feathers.media.BaseTimedMediaPlayer
The maximum position of the playhead, in seconds.
totalTime — Property, interface feathers.media.ITimedMediaPlayer
The maximum position of the playhead, in seconds.
totalTimeChange — Event, class feathers.media.BaseTimedMediaPlayer
Dispatched when the media player's total playhead time changes.
totalTimeChange — Event, interface feathers.media.ITimedMediaPlayer
Dispatched when the media player's total playhead time changes.
TOTAL_TIME_CHANGE — Constant Static Property, class feathers.events.MediaPlayerEventType
Dispatched when a media player's total playhead time changes.
touchable — Property, interface feathers.core.IFeathersDisplayObject
Determines if the display object may be touched.
touchableWhenPlaying — Property, class feathers.media.PlayPauseToggleButton
Determines if the button may be touched when the media player is playing its content.
touchPointID — Property, class feathers.controls.Button
The saved ID of the currently active touch.
touchPointID — Static Property, class feathers.dragDrop.DragDropManager
The ID of the touch that initiated the current drag.
trackInteractionMode — Property, class feathers.controls.Slider
Determines how the slider's value changes when the track is touched.
TRACK_INTERACTION_MODE_BY_PAGE — Constant Static Property, class feathers.controls.Slider
When the track is touched, the value is increased or decreased (depending on the location of the touch) by the value of the page property.
TRACK_INTERACTION_MODE_BY_PAGE — Constant Static Property, class feathers.media.SeekSlider
When the track is touched, the value is increased or decreased (depending on the location of the touch) by the value of the page property.
TRACK_INTERACTION_MODE_BY_PAGE — Constant Static Property, class feathers.media.VolumeSlider
When the track is touched, the value is increased or decreased (depending on the location of the touch) by the value of the page property.
TRACK_INTERACTION_MODE_TO_VALUE — Constant Static Property, class feathers.controls.Slider
When the track is touched, the slider's thumb jumps directly to the touch position, and the slider's value property is updated to match as if the thumb were dragged to that position.
TRACK_INTERACTION_MODE_TO_VALUE — Constant Static Property, class feathers.media.SeekSlider
When the track is touched, the slider's thumb jumps directly to the touch position, and the slider's value property is updated to match as if the thumb were dragged to that position.
TRACK_INTERACTION_MODE_TO_VALUE — Constant Static Property, class feathers.media.VolumeSlider
When the track is touched, the slider's thumb jumps directly to the touch position, and the slider's value property is updated to match as if the thumb were dragged to that position.
trackLayoutMode — Property, class feathers.controls.ScrollBar
Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Property, class feathers.controls.Slider
Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Property, class feathers.controls.ToggleSwitch
Determines how the on and off track skins are positioned and sized.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.controls.ScrollBar
The scroll bar has two tracks, stretching to fill each side of the scroll bar with the thumb in the middle.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.controls.Slider
The slider has two tracks, stretching to fill each side of the slider with the thumb in the middle.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.media.SeekSlider
The slider has two tracks, stretching to fill each side of the slider with the thumb in the middle.
TRACK_LAYOUT_MODE_MIN_MAX — Constant Static Property, class feathers.media.VolumeSlider
The slider has two tracks, stretching to fill each side of the slider with the thumb in the middle.
TRACK_LAYOUT_MODE_ON_OFF — Constant Static Property, class feathers.controls.ToggleSwitch
The toggle switch has two tracks, stretching to fill each side of the scroll bar with the thumb in the middle.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.ScrollBar
The scroll bar has only one track, that fills the full length of the scroll bar.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.Slider
The slider has only one track, that fills the full length of the slider.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.controls.ToggleSwitch
The toggle switch has only one track skin, stretching to fill the full length of switch.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.media.SeekSlider
The slider has only one track, that fills the full length of the slider.
TRACK_LAYOUT_MODE_SINGLE — Constant Static Property, class feathers.media.VolumeSlider
The slider has only one track, that fills the full length of the slider.
trackScaleMode — Property, class feathers.controls.Slider
Determines how the minimum and maximum track skins are positioned and sized.
TRACK_SCALE_MODE_DIRECTIONAL — Constant Static Property, class feathers.controls.Slider
If the slider's direction is horizontal, the width of the track will fill the full width of the slider, and if the slider's direction is vertical, the height of the track will fill the full height of the slider.
TRACK_SCALE_MODE_DIRECTIONAL — Constant Static Property, class feathers.media.SeekSlider
If the slider's direction is horizontal, the width of the track will fill the full width of the slider, and if the slider's direction is vertical, the height of the track will fill the full height of the slider.
TRACK_SCALE_MODE_DIRECTIONAL — Constant Static Property, class feathers.media.VolumeSlider
If the slider's direction is horizontal, the width of the track will fill the full width of the slider, and if the slider's direction is vertical, the height of the track will fill the full height of the slider.
TRACK_SCALE_MODE_EXACT_FIT — Constant Static Property, class feathers.controls.Slider
The slider's track dimensions fill the full width and height of the slider.
TRACK_SCALE_MODE_EXACT_FIT — Constant Static Property, class feathers.media.SeekSlider
The slider's track dimensions fill the full width and height of the slider.
TRACK_SCALE_MODE_EXACT_FIT — Constant Static Property, class feathers.media.VolumeSlider
The slider's track dimensions fill the full width and height of the slider.
transformationMatrix — Property, interface feathers.core.IFeathersDisplayObject
The transformation matrix of the display object, relative to its parent.
transition — Property, class feathers.controls.ScreenNavigator
Typically used to provide some kind of animation or visual effect, this function is called when a new screen is shown.
TRANSITION_CANCEL — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_CANCEL event type is used by the ScreenNavigator to indicate when a transition between screens is cancelled.
transitionComplete — Event, class feathers.controls.supportClasses.BaseScreenNavigator
Dispatched when the transition between screens has completed.
TRANSITION_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_COMPLETE event type is used by the ScreenNavigator to indicate when a transition between screens ends.
transitionInComplete — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
transitionInComplete — Event, class feathers.controls.Screen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
transitionInComplete — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
TRANSITION_IN_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_IN_COMPLETE event type is used by the ScreenNavigator to indicate to a new screen when it has completed transitioning in.
transitionInStart — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
transitionInStart — Event, class feathers.controls.Screen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
transitionInStart — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
TRANSITION_IN_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_IN_START event type is used by the ScreenNavigator to indicate to a new screen when it begins to transition in.
transitionOutComplete — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutComplete — Event, class feathers.controls.Screen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutComplete — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
TRANSITION_OUT_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_OUT_COMPLETE event type is used by the ScreenNavigator to indicate to an existing screen when it has completed transitioning out.
transitionOutStart — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutStart — Event, class feathers.controls.Screen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutStart — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
TRANSITION_OUT_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_OUT_START event type is used by the ScreenNavigator to indicate to an existing screen when it begins to transition out.
transitionStart — Event, class feathers.controls.supportClasses.BaseScreenNavigator
Dispatched when the transition between screens begins.
TRANSITION_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_START event type is used by the ScreenNavigator to indicate when a transition between screens begins.
trigger() — method, class feathers.controls.Button
Triggers the button.
triggered — Event, class feathers.controls.Button
Dispatched when the the user taps or clicks the button.
triggered — Event, class feathers.controls.ButtonGroup
Dispatched when one of the buttons is triggered.
triggered — Event, class feathers.controls.GroupedList
Dispatched when the the user taps or clicks an item renderer in the list.
triggered — Event, class feathers.controls.List
Dispatched when the the user taps or clicks an item renderer in the list.
triggered — Event, class feathers.controls.ScrollText
Dispatched when an anchor (<a>) element in the HTML text is triggered when the href attribute begins with "event:".
truncateToFit — Property, class feathers.controls.text.BitmapFontTextRenderer
If word wrap is disabled, and the text is longer than the width of the label, the text may be truncated using truncationText.
truncateToFit — Property, class feathers.controls.text.TextBlockTextRenderer
If word wrap is disabled, and the text is longer than the width of the label, the text may be truncated using truncationText.
truncationText — Property, class feathers.controls.text.BitmapFontTextRenderer
The text to display at the end of the label if it is truncated.
truncationText — Property, class feathers.controls.text.TextBlockTextRenderer
The text to display at the end of the label if it is truncated.
typicalItem — Property, class feathers.controls.GroupedList
Used to auto-size the list when a virtualized layout is used.
typicalItem — Property, class feathers.controls.List
Used to auto-size the list when a virtualized layout is used.
typicalItem — Property, class feathers.controls.PickerList
Used to auto-size the list.
typicalItem — Property, class feathers.layout.FlowLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.HorizontalLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.HorizontalSpinnerLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, interface feathers.layout.IVirtualLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.TiledColumnsLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.TiledRowsLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.VerticalLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.VerticalSpinnerLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.WaterfallLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItemHeight — Property, class feathers.layout.HorizontalLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.HorizontalSpinnerLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.TiledColumnsLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.TiledRowsLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.VerticalLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.VerticalSpinnerLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.HorizontalLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.HorizontalSpinnerLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.TiledColumnsLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.TiledRowsLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.VerticalLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.VerticalSpinnerLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalText — Property, class feathers.controls.TextInput
The text used to measure the input when the dimensions are not set explicitly (in addition to using the background skin for measurement).
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