practice
♥0 |
Line 86 |
Modified 2010-06-04 03:34:46 |
MIT License
archived:2017-03-20 02:46:32
ActionScript3 source code
/**
* Copyright plus-tic ( http://wonderfl.net/user/plus-tic )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zfJ1
*/
//
package{
import flash.text.*;
import flash.utils.Timer;
import flash.events.*
import flash.display.Sprite;
import flash.accessibility.Accessibility;
public class Textpatapata extends Sprite {
public const _replaceWord:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789=+-*/!?s";
private var _content:TextField;
private var word:String;
private var timer:Timer;
private var randomCnt:uint;
private var randomArr:Array = new Array;
private var shuffleArr:Array = new Array;
private var speed:Number = 1;
private var _time:uint = 30;
private var cnt1:uint = 0;
private var cnt2:uint = 0;
public var Text1:TextField;
public function Textpatapata(content:TextField){
this._content = content;
this.word = content.text;
timer = new Timer(speed, 0);
timer.addEventListener(TimerEvent.TIMER, onTick, false, 0, true);
}
public function setText(newText:String):void{
this.word = newText;
}
public function start():void{
_content.text = "";
randomCnt = 0;
randomArr = [];
shuffleArr = [];
cnt1 = 0;
cnt2 = 0;
_content.wordWrap = false;
_content.autoSize = TextFieldAutoSize.LEFT;
for(var i:uint=0; i<word.length;i++){
randomArr.push(i);
_content.appendText("_");
}
shuffleArr = shuffle(randomArr);
timer.start();
}
private function shuffle(arr:Array):Array
{
var l:Number = arr.length;
var newArr:Array = arr;
while(l)
{
var m:Number = Math.floor(Math.random()*l);
var n:Number = newArr[--l];
newArr[l] = newArr[m];
newArr[m] = n;
}
return newArr;
}
private function onTick(e:TimerEvent):void{
if(randomCnt < _time){
var randomNo:uint = Math.round(Math.random() * _replaceWord.length);
var s1:uint = shuffleArr[cnt1];
var s2:uint = shuffleArr[cnt2];
var s3:String = _replaceWord.charAt(randomNo);
_content.replaceText(s1,s2,s3);
if(cnt1 >= word.length -1) cnt1 = 0 ;
else cnt1++;
}else{
var s4:uint = shuffleArr[cnt2];
var s5:uint = shuffleArr[cnt2];
var s6:String = word.charAt(shuffleArr[cnt2]);
_content.replaceText(s4,s5,s6);
cnt2++;
if(cnt2 >= word.length){
timer.stop();
}
}
randomCnt++;
}
public function get time():uint{
return _time;
}
public function set time(t:uint):void{
_time = t;
}
}
}