UTF-8
♥0 |
Line 28 |
Modified 2010-04-15 17:40:33 |
MIT License
archived:2017-03-20 07:40:29
ActionScript3 source code
/**
* Copyright pasodania ( http://wonderfl.net/user/pasodania )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zMOA
*/
package {
import flash.display.Sprite;
import flash.utils.IDataInput;
import flash.text.TextField;
import flash.utils.ByteArray;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
var target:String;
target = "e4bba5e4b88be381aee69687e5ad97e58897e381af5554462d38e38292e69687e5ad97";
target += "e382a8e383b3e382b3e383bce38387e382a3e383b3e382b0e5bda2e5bc8fe381a8e381";
target += "99e3828b3136e980b2e695b0e381aee38390e382a4e38388e58897e381a7e38182e3828be38082";
var txt:TextField = addChild( new TextField()) as TextField;
txt.autoSize = "left";
var bt:ByteArray = new ByteArray();
var k:int = 0;
for(var i:int = 0; i < target.length ; i++){
var tmp:String = target.charAt(i) + target.charAt(i+1);
bt[k] = parseInt(tmp, 16);
i++;
k++;
}
bt.position = 0;
txt.appendText( bt.readUTFBytes(k) + "\n");
bt.position = 0;
txt.appendText( bt.readUTFBytes(k).length.toString());
}
}
}