/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/z22D
*/
////////////////////////////////////////////////////////////////////////////////
// Blend Motion (あるみかん先生の混合率)
//
// [AS3.0] 異なる動きの移行制御 (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1517
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.display.DisplayObject;
import flash.display.Loader;
import flash.net.URLRequest;
import flash.system.Security;
import flash.system.LoaderContext;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.easing.*;
[SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var loader:Loader;
private static var piyoPath:String = "http://www.project-nya.jp/images/seminar/wonderfl_piyo.swf";
private var Piyo:Class;
private var piyo:DisplayObject;
private var playBtn:Btn;
private var px:Number = 232;
private var ax:Number = 232;
private var tx:uint = 32;
private static var deceleration:Number = 0.1;
private var dx:Number = 0;
private var angle:Number = 0;
private static var speed:uint = 5;
private static var radius:uint = 200;
private static var basePos:uint = 232;
private static var radian:Number = Math.PI/180;
private var _percent:Number = 0;
private var rect:Sprite;
private var itween:ITween;
private var next:Function;
public function Main() {
//Wonderfl.capture_delay(1);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
init();
}
private function init():void {
draw();
//
Security.allowDomain("www.project-nya.jp");
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded, false, 0, true);
loader.load(new URLRequest(piyoPath), new LoaderContext(true));
//
playBtn = new Btn();
addChild(playBtn);
playBtn.x = 232;
playBtn.y = 444;
playBtn.init({label: "play"});
playBtn.addEventListener(MouseEvent.CLICK, play, false, 0, true);
playBtn.enabled = false;
//
rect = new Sprite();
addChild(rect);
rect.graphics.beginFill(0xCC0000);
rect.graphics.drawRect(-4, -4, 8, 8);
rect.graphics.endFill();
rect.x = 32;
rect.y = 414;
//
percent = 0;
}
private function loaded(evt:Event):void {
loader.removeEventListener(Event.COMPLETE, loaded);
//Piyoクラス
Piyo = Class(loader.contentLoaderInfo.applicationDomain.getDefinition("jp.nya.project.character.Piyo"));
setup();
loader = null;
}
private function setup():void {
playBtn.enabled = true;
//
piyo = new Piyo();
addChild(piyo);
piyo.x = 232;
piyo.y = 350;
Piyo(piyo).scale = 2.5;
Piyo(piyo).mouseChildren = false;
}
private function play(evt:MouseEvent):void {
playBtn.selected = true;
//
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
start();
}
private function start():void {
itween = BetweenAS3.to(this, {percent: 1}, 5, Linear.easeNone);
itween.addEventListener(TweenEvent.COMPLETE, turned, false, 0, true);
itween.play();
}
private function turned(evt:TweenEvent):void {
itween.removeEventListener(TweenEvent.COMPLETE, turned);
//
wait(2, turn);
}
private function turn():void {
itween = BetweenAS3.to(this, {percent: 0}, 5, Linear.easeNone);
itween.addEventListener(TweenEvent.COMPLETE, complete, false, 0, true);
itween.play();
}
private function complete(evt:TweenEvent):void {
itween.removeEventListener(TweenEvent.COMPLETE, complete);
//
wait(2, start);
}
private function wait(time:Number, func:Function):void {
var timer:Timer = new Timer(2000, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, waited, false, 0, true);
timer.start();
//
next = func;
}
private function waited(evt:TimerEvent):void {
evt.target.removeEventListener(TimerEvent.TIMER_COMPLETE, waited);
//
next();
}
public function get percent():Number {
return _percent;
}
public function set percent(value:Number):void {
_percent = value;
rect.x = 32 + 400*_percent;
}
private function update(evt:Event):void {
ax += (tx - ax)*deceleration;
if (Math.abs(tx - ax) < 0.5) {
ax = tx;
if (itween && !itween.isPlaying) {
tx = (tx == 32) ? 232 : 32;
}
}
angle += speed;
dx = basePos + radius*Math.sin(angle*radian);
piyo.x = blend();
}
private function blend():Number {
var px:Number = ax*(1 - percent) + dx*percent;
return px;
}
private function draw():void {
var sky:Sky = new Sky(465, 320);
addChild(sky);
var ground:Ground = new Ground(465, 80);
addChild(ground);
ground.y = 320;
var label:Label = new Label(200, 30, 30, Label.CENTER);
addChild(label);
label.x = 132;
label.y = 100;
label.textColor = 0xFFFFFF;
label.alpha = 0.6;
label.text = "blend motion";
//
var line:Sprite = new Sprite();
addChild(line);
line.graphics.beginFill(0xEEEEEE);
line.graphics.drawRect(-204, -4, 408, 8);
line.graphics.endFill();
line.x = 232;
line.y = 414;
//
var labelL:Label = new Label(20, 10, 10, Label.CENTER);
addChild(labelL);
labelL.x = 22;
labelL.y = 424;
labelL.textColor = 0x333333;
labelL.text = "0%";
var labelR:Label = new Label(20, 10, 10, Label.CENTER);
addChild(labelR);
labelR.x = 422;
labelR.y = 424;
labelR.textColor = 0x333333;
labelR.text = "100%";
}
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _selected:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get selected():Boolean {
return _selected;
}
public function set selected(param:Boolean):void {
_selected = param;
enabled = !_selected;
if (_selected) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}
//////////////////////////////////////////////////
// Labelクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "_ゴシック";
private var _width:uint = 20;
private var _height:uint = 20;
private var size:uint = 12;
public static const LEFT:String = TextFormatAlign.LEFT;
public static const CENTER:String = TextFormatAlign.CENTER;
public static const RIGHT:String = TextFormatAlign.RIGHT;
public function Label(w:uint, h:uint, s:uint = 12, align:String = LEFT) {
_width = w;
_height = h;
size = s;
draw(align);
}
private function draw(align:String):void {
txt = new TextField();
addChild(txt);
txt.width = _width;
txt.height = _height;
txt.autoSize = align;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = size;
tf.align = align;
txt.defaultTextFormat = tf;
textColor = 0x000000;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}
//////////////////////////////////////////////////
// Skyクラス
//////////////////////////////////////////////////
import flash.display.Shape;
import flash.geom.Matrix;
import flash.display.GradientType;
class Sky extends Shape {
private static var _width:uint;
private static var _height:uint;
private static var color1:uint = 0x0069A0;
private static var color2:uint = 0x00AAE4;
public function Sky(w:uint, h:uint) {
_width = w;
_height = h;
draw();
}
private function draw():void {
var colors:Array = [color1, color2];
var alphas:Array = [1, 1];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(_width, _height, 0.5*Math.PI, 0, 0);
graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix);
graphics.drawRect(0, 0, _width, _height);
graphics.endFill();
}
}
//////////////////////////////////////////////////
// Groundクラス
//////////////////////////////////////////////////
import flash.display.Shape;
import flash.geom.Matrix;
import flash.display.GradientType;
class Ground extends Shape {
private static var _width:uint;
private static var _height:uint;
private static var color1:uint = 0x99CC33;
private static var color2:uint = 0x7EB133;
public function Ground(w:uint, h:uint) {
_width = w;
_height = h;
draw();
}
private function draw():void {
var colors:Array = [color1, color2];
var alphas:Array = [1, 1];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(_width, _height, 0.5*Math.PI, 0, 0);
graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix);
graphics.drawRect(0, 0, _width, _height);
graphics.endFill();
}
}