forked from: forked from: forked from: flash on 2010-2-22

by mhayashi forked from forked from: forked from: flash on 2010-2-22 (diff: 17)
♥0 | Line 35 | Modified 2010-02-22 10:27:08 | MIT License
play

ActionScript3 source code

/**
 * Copyright mhayashi ( http://wonderfl.net/user/mhayashi )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/z0Py
 */

// forked from mhayashi's forked from: forked from: flash on 2010-2-22
// forked from mhayashi's forked from: flash on 2010-2-22
// forked from mhayashi's flash on 2010-2-22
package {
    import flash.display.Sprite;
    import flash.text.TextField;
    import flash.text.TextFieldAutoSize;
    import flash.text.TextFormat;
	import flash.events.MouseEvent;
	import flash.events.TimerEvent;
	import flash.utils.Timer;

    public class MyTextField extends Sprite {
		public var fld:TextField;
		public var msg:String = "楽しいActionScriptの世界へ";
		public var timer:Timer;
		
        public function MyTextField() {
			// Text Field
            fld = new TextField();
			fld.x = 50;
			fld.y = 50;
			fld.autoSize = TextFieldAutoSize.LEFT;
			fld.background = true;
			fld.backgroundColor = 0xffff00;
			
			// Text Format
			var tf:TextFormat = new TextFormat();
			tf.font = "_typewriter";
			tf.size = 18;
			tf.color = 0x0000FF;

			fld.defaultTextFormat = tf;

			addChild(fld);

			timer = new Timer(100, fld.length);
			timer.addEventListener(TimerEvent.TIMER, timerHandler);
			timer.start();
        }

		public function timerHandler(event:TimerEvent):void {
			var char:String = msg.charAt(timer.currentCount - 1);
			fld.appendText(char);
		}
    }
}

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