flash on 2010-1-8
♥0 |
Line 52 |
Modified 2010-01-08 10:44:15 |
MIT License
archived:2017-03-20 15:10:52
ActionScript3 source code
/**
* Copyright hacker_yk666qry ( http://wonderfl.net/user/hacker_yk666qry )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/yhPj
*/
// forked from yd_niku's ExtentionExample
package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
var ball:Sprite= new BallSprite(0xFF9933);
ball.x = 50;
ball.y = 50
addChild( ball );
var moveBall:Sprite= new MoveBallSprite (0x000066);
moveBall.x = 100;
moveBall.y = 50
addChild( moveBall );
var dropBall:Sprite= new DropBallSprite(0x006600);
dropBall.x = 150;
dropBall.y = 50
addChild( dropBall );
}
}
}
import flash.display.*;
import flash.events.*;
class BallSprite extends Sprite {
public function BallSprite( color:uint ){
super();
graphics.beginFill(color);
graphics.drawCircle( 0, 0, 10 );
graphics.endFill();
}
}
import flash.events.*;
class MoveBallSprite extends BallSprite {
public var velocityX:Number = 2;
public var velocityY:Number = 3;
public function MoveBallSprite(color:uint) {
super(color);
addEventListener(Event.ENTER_FRAME,updatePosition);
}
private function updatePosition(e:Event):void {
x += velocityX;
y += velocityY;
}
}
class DropBallSprite extends MoveBallSprite {
public var gravity:Number = 0.6;
public function DropBallSprite(color:uint) {
super(color);
addEventListener(Event.ENTER_FRAME, updateVelocity);
}
private function updateVelocity(e:Event):void {
velocityY += gravity;
}
}