forked from: 同じ図形の繰り返し描画:手作業

by chiori175 forked from 同じ図形の繰り返し描画:手作業 (diff: 19)
変数宣言を忘れたら大変だと思った。
♥0 | Line 27 | Modified 2011-10-17 14:00:13 | MIT License
play

ActionScript3 source code

/**
 * Copyright chiori175 ( http://wonderfl.net/user/chiori175 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/yW7o
 */

// forked from lenonsun's 同じ図形の繰り返し描画:手作業
// 同じ図形の繰り返し描画:手作業
package 
{
    import frocessing.display.F5MovieClip2D;
    /**
     * 8個の四角形を斜めに並べる
     * @author shmdmoto
     */
    public class GraphicExample extends F5MovieClip2D
    {
        public function setup() : void
        {
            // ここに描画命令を記述します
            var x:Number;
            x=0;
            rect(x,0,40,40);
            x=50;
            rect(x,50,40,40);
            x=100;
            rect(x,100,40,40);
            x=150;
            rect(x,150,40,40);
            x=200;
            rect(x,200,40,40);
            x=250;
            rect(x,250,40,40);
            x=300;
            rect(x,300,40,40);
            x=350;
            rect(x,350,40,40);
        }
    }
}