forked from: cameraをcolorTransformしてみる
forked from cameraをcolorTransformしてみる (diff: 3)
Cameraクラス http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Camera.html Videoクラス http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Video.html
ActionScript3 source code
/**
* Copyright Masayuki.Kondo ( http://wonderfl.net/user/Masayuki.Kondo )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/yRPI
*/
// forked from umhr's cameraをcolorTransformしてみる
// forked from umhr's forked from: スナップショット
// forked from umhr's スナップショット
// forked from umhr's Camera 640*480
/*
* Cameraクラス
* http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Camera.html
*
* Videoクラス
* http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Video.html
* */
package {
import flash.geom.ColorTransform;
import flash.events.TimerEvent;
import flash.utils.Timer;
import com.bit101.components.PushButton;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.media.Camera;
import flash.media.Video;
public class Main extends Sprite {
private var _video:Video;
private var _bitmap:Bitmap;
public function Main() {
var camera:Camera = Camera.getCamera();
//カメラの存在を確認
if (camera) {
_bitmap = new Bitmap(new BitmapData(465,465));
this.addChild(_bitmap);
camera.setMode(640, 480, 15);
_video = new Video(640,480);
_video.attachCamera(camera);
_video.width = 160;
_video.height = 120;
this.addChild(_video);
new PushButton(this, 0, 120, "Snap", atSnap);
} else {
trace("カメラが見つかりませんでした。");
}
var timer:Timer = new Timer(100);
timer.addEventListener(TimerEvent.TIMER,onTimer);
timer.start();
}
private function onTimer(event:TimerEvent):void{
_bitmap.bitmapData.colorTransform(_bitmap.bitmapData.rect,
new ColorTransform(0,1,1,1,-5,-30,-50)
);
_bitmap.bitmapData.draw(_video,null,null,BlendMode.DIFFERENCE);
}
private function atSnap(event:MouseEvent):void {
_bitmap.bitmapData.draw(_video);
}
}
}
