車3台並べてみた。
♥0 |
Line 84 |
Modified 2011-02-15 01:20:05 |
MIT License
archived:2017-03-20 19:57:50
ActionScript3 source code
/**
* Copyright yew ( http://wonderfl.net/user/yew )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/yMPx
*/
// forked from alt's forked from: forked from: forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from hacker_697ewqna's forked from: forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from break's forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from tan_go238's forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from tan_go238's forked from: forked from: [PV3D] Vector Font on 3D World
// forked from taka_milk's forked from: [PV3D] Vector Font on 3D World
// forked from clockmaker's [PV3D] Vector Font on 3D World
//コードが少ない事に驚き
package
{
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.filters.*;
import flash.utils.getTimer;
import org.papervision3d.core.clipping.FrustumClipping;
import org.papervision3d.core.proto.MaterialObject3D;
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.materials.ColorMaterial;
import org.papervision3d.materials.MovieMaterial;
import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
import org.papervision3d.materials.special.CompositeMaterial;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.BasicView;
import org.papervision3d.cameras.*;
import org.papervision3d.materials.special.Letter3DMaterial;
import org.papervision3d.typography.fonts.HelveticaBold;
import org.papervision3d.typography.Text3D;
import org.papervision3d.core.effects.view.ReflectionView;
import caurina.transitions.properties.CurveModifiers;
import org.papervision3d.events.InteractiveScene3DEvent;
import caurina.transitions.Tweener;
import org.papervision3d.objects.parsers.DAE;
[SWF(width = "465", height = "465", frameRate = "10", backgroundColor = "#FC0")]
public class Main extends ReflectionView
{
static private const ROUND :uint = 1900;
static private const OBJ_AMOUNT :uint = 10;
static private const CAMERA_POSITION :uint = 1600;
//カメラの位置
static private const PLANE_SIZE :uint = 3000;
//ステージ
//無くても反射する
static private const COLOR_LIST :Array = [0x003399, 0x0066CC, 0x0099FF, 0x33CCFF];
private var wraps:Array = [];
private var words:Array = [];
private var wrapRoot:DisplayObject3D;
public function Main():void
{
super(0, 0, true , false, CameraType.TARGET);
camera.zoom = 1;
camera.focus = 270;
// refrection
surfaceHeight = 0;
//viewportReflection.filters = [new BlurFilter(2, 2, 3)];
viewportReflection.alpha = .8;
// safe polygon
renderer.clipping = new FrustumClipping(FrustumClipping.NEAR)
// add material
var compMat:CompositeMaterial = new CompositeMaterial();
compMat.addMaterial(new WireframeMaterial(0xCCCCCC));
compMat.addMaterial(new ColorMaterial(0xEEEEEE, 0.8));//x
//compMat.addMaterial(new ColorMaterial(0xEEEEEE, 0.1));
compMat.addMaterial(new ColorMaterial(0xFFFFFF, 0.1));
var planeB:Plane = new Plane(compMat, PLANE_SIZE, PLANE_SIZE, 4, 4);//縦、横
planeB.pitch(90)
scene.addChild(planeB);
var roku:DAE = new DAE();
roku.load("http://blog.alt-scape.com/swf/dae/sample.dae");
scene.addChild(roku);
roku.scale = 70;
roku.y = 100;
//これはサーバーの3dをどこかかっらとってきたり
var roku2:DAE = new DAE();
roku2.load("http://blog.alt-scape.com/swf/dae/sample.dae");
scene.addChild(roku2);
roku2.scale = 90;//大きさ
roku2.y = 100;//(上下)
roku2.x = 500;//右左???
//scene.addChild(roku);
var roku3:DAE = new DAE();
roku3.load("http://blog.alt-scape.com/swf/dae/sample.dae");
scene.addChild(roku3);
roku3.scale = 53;//大きさ
roku3.y = 100;//(上下)
roku3.x -= 500;//右左???
//scene.addChild(roku);
wrapRoot = scene.addChild(new DisplayObject3D());
stage.addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(event:Event = null):void
{
camera.x += (CAMERA_POSITION * Math.sin(mouseX / stage.stageWidth * 360 * Math.PI / 180) - camera.x) * 0.1;
camera.z += (CAMERA_POSITION * Math.cos(mouseX / stage.stageWidth * 360 * Math.PI / 180) - camera.z) * 0.1;
camera.y += (CAMERA_POSITION * mouseY / stage.stageHeight - camera.y) * 0.1;
singleRender();
}
/*
// forked from alt's forked from: forked from: forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from hacker_697ewqna's forked from: forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from break's forked from: forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from tan_go238's forked from: forked from: forked from: [PV3D] Vector Font on 3D World
// forked from tan_go238's forked from: forked from: [PV3D] Vector Font on 3D World
// forked from taka_milk's forked from: [PV3D] Vector Font on 3D World
// forked from clockmaker's [PV3D] Vector Font on 3D World
//コードが少ない事に驚きです!
package
{
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.filters.*;
import flash.utils.getTimer;
import org.papervision3d.core.clipping.FrustumClipping;
import org.papervision3d.core.proto.MaterialObject3D;
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.materials.ColorMaterial;
import org.papervision3d.materials.MovieMaterial;
import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
import org.papervision3d.materials.special.CompositeMaterial;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.BasicView;
import org.papervision3d.cameras.*;
import org.papervision3d.materials.special.Letter3DMaterial;
import org.papervision3d.typography.fonts.HelveticaBold;
import org.papervision3d.typography.Text3D;
import org.papervision3d.core.effects.view.ReflectionView;
import caurina.transitions.properties.CurveModifiers;
import org.papervision3d.events.InteractiveScene3DEvent;
import caurina.transitions.Tweener;
import org.papervision3d.objects.parsers.DAE;
[SWF(width = "465", height = "465", frameRate = "10", backgroundColor = "#FC0")]
public class Main extends ReflectionView
{
static private const ROUND :uint = 1900;
static private const OBJ_AMOUNT :uint = 10;
static private const CAMERA_POSITION :uint = 2000;
//カメラの位置
static private const PLANE_SIZE :uint = 3000;
//ステージ
//無くても反射する
static private const COLOR_LIST :Array = [0x003399, 0x0066CC, 0x0099FF, 0x33CCFF];
private var wraps:Array = [];
private var words:Array = [];
private var wrapRoot:DisplayObject3D;
public function Main():void
{
super(0, 0, true , false, CameraType.TARGET);
camera.zoom = 1;
camera.focus = 200;
// refrection
surfaceHeight = 0;
//viewportReflection.filters = [new BlurFilter(2, 2, 3)];
viewportReflection.alpha = .8;
// safe polygon
renderer.clipping = new FrustumClipping(FrustumClipping.NEAR)
// add material
var compMat:CompositeMaterial = new CompositeMaterial();
compMat.addMaterial(new WireframeMaterial(0xCCCCCC));
compMat.addMaterial(new ColorMaterial(0xEEEEEE, 0.8));
//compMat.addMaterial(new ColorMaterial(0xEEEEEE, 0.1));
compMat.addMaterial(new ColorMaterial(0xFFFFFF, 0.1));
var planeB:Plane = new Plane(compMat, PLANE_SIZE, PLANE_SIZE, 4, 4);
planeB.pitch(90)
scene.addChild(planeB);
var roku:DAE = new DAE();
roku.load("http://blog.alt-scape.com/swf/sample.dae");
scene.addChild(roku);
roku.scale = 200;
roku.y = 100;
wrapRoot = scene.addChild(new DisplayObject3D());
stage.addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(event:Event = null):void
{
camera.x += (CAMERA_POSITION * Math.sin(mouseX / stage.stageWidth * 360 * Math.PI / 180) - camera.x) * 0.1;
camera.z += (CAMERA_POSITION * Math.cos(mouseX / stage.stageWidth * 360 * Math.PI / 180) - camera.z) * 0.1;
camera.y += (CAMERA_POSITION * mouseY / stage.stageHeight - camera.y) * 0.1;
singleRender();
}
}
}
*/
}
}