[AS3][写経]エッジ解析
写経元に感謝
http://www.oreilly.co.jp/books/9784873114378/
♥0 |
Line 34 |
Modified 2010-07-08 19:13:21 |
MIT License
archived:2017-03-20 06:32:40
ActionScript3 source code
/**
* Copyright stenpel ( http://wonderfl.net/user/stenpel )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/yJWm
*/
package
{
// 写経元に感謝
// http://www.oreilly.co.jp/books/9784873114378/
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.filters.ConvolutionFilter;
import flash.geom.Matrix;
import flash.media.Camera;
import flash.media.Video;
public class Shakyo5_3_3_4 extends Sprite {
private var _cam:Camera;
private var _vid:Video;
private var _bmpd:BitmapData;
public function Shakyo5_3_3_4() {
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
_cam = Camera.getCamera();
_cam.setMode(320, 240, 15);
_vid = new Video(320, 240);
_vid.attachCamera(_cam);
_vid.filters = [new ConvolutionFilter(1, 3, [0, 4, -4]), new BlurFilter()];
_bmpd = new BitmapData(320, 240, false);
addChild(new Bitmap(_bmpd));
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void {
_bmpd.draw(_vid, new Matrix(-1, 0, 0, 1, _bmpd.width, 0));
}
}
}