Comparing access speed to get values from the Dictionary and Object classes
Getting a value with a reference from a Dictionary instance is faster than doing so with a string name from a Object. Access to a dynamic variable in an object is faster than these two ways if it is a MovieClip instance though.
「Dictionary()コンストラクタ」注[*4]をご参照ください。 http://www.fumiononaka.com/TechNotes/Flash/FN0912002.html
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Modified 2011-01-18 16:44:11 |
MIT License
archived:2017-03-10 13:41:04
ActionScript3 source code
/**
* Copyright Fumio ( http://wonderfl.net/user/Fumio )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/yH5H
*/
package {
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.utils.Dictionary;
import flash.utils.getTimer;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
[SWF(width = "240",height = "180")]
public class Testing_Object_and_Dictionary extends Sprite {
private const AMOUNT:uint = 100000;
private var started:uint;
private var my_txt:TextField = new TextField();
private var label_txt:TextField = new TextField();
private var my_fmt:TextFormat = new TextFormat();
private var instances:Vector.<MovieClip> = new Vector.<MovieClip>();
private var myDictionary:Dictionary = new Dictionary();
private var myObject:Object = {};
public function Testing_Object_and_Dictionary() {
// Creating a TextField for display
createTextField();
// Starting test
initialize();
useDynamicVariable();
useObject();
useDictionary();
}
private function initialize():void {
for (var i:uint = 0; i < AMOUNT; i++) {
var _mc:MovieClip = new MovieClip();
var name_str:String = "instance" + i;
_mc.name = name_str;
_mc.id = i;
instances[i] = _mc;
myDictionary[_mc] = i;
myObject[name_str] = i;
}
}
private function useDynamicVariable():void {
started = getTimer();
for (var i:int = 0; i < AMOUNT; i++) {
var _mc:MovieClip = instances[i];
var temp:uint = _mc.id;
}
xTrace(getTimer() - started);
}
private function useObject():void {
started = getTimer();
for (var i:int = 0; i < AMOUNT; i++) {
var _mc:MovieClip = instances[i];
var temp:uint = myObject[_mc.name];
}
xTrace(getTimer() - started);
}
private function useDictionary():void {
started = getTimer();
for (var i:int = 0; i < AMOUNT; i++) {
var _mc:MovieClip = instances[i];
var temp:uint = myDictionary[_mc];
}
xTrace(getTimer() - started);
}
private function createTextField():void {
addChild(my_txt);
addChild(label_txt);
my_txt.x += 30;
my_txt.autoSize = TextFieldAutoSize.RIGHT;
my_fmt.align = TextFormatAlign.RIGHT;
my_txt.defaultTextFormat = my_fmt;
label_txt.autoSize = TextFieldAutoSize.LEFT;
label_txt.text = "MovieClip's variable:\nObject:\nDictionary:";
}
private function xTrace(n:int):void {
my_txt.appendText(String(n) + "\n");
}
}
}