flash on 2010-4-26
♥0 |
Line 108 |
Modified 2010-04-26 19:43:28 |
MIT License
archived:2017-03-20 00:38:42
ActionScript3 source code
/**
* Copyright 084 ( http://wonderfl.net/user/084 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/xMMq
*/
package {
import flash.display.Sprite;
public class Tutorial10 extends Sprite{
public function Tutorial10() {
var dock:Dock = new Dock();
dock.x = 150;
dock.y = 180;
addChild(dock);
}
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.display.SimpleButton;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Dock extends Sprite {
private var iconAry:Array = new Array(10);
private var dockBg:DockBg = new DockBg();
private var dockTop:int = -30;
function Dock() {
addChild(dockBg);
setIcon();
addEventListener(Event.ENTER_FRAME, IconMove);
}
private function IconMove(event:Event):void {
if (0 < mouseX && mouseX < 300 && dockTop < mouseY && mouseY < 0) {
dockTop = -120;
for (var i:int = 0; i < 10; i++) {
var distance:int = mouseX - i * 30 - 15;
if ( -20 * Math.PI < distance && distance < 20 * Math.PI) {
iconAry[i].scaleY += ((1 + 3 * Math.cos(distance / 40)) - iconAry[i].scaleY) / 1.5;
iconAry[i].scaleX += ((1 + 3 * Math.cos(distance / 40)) - iconAry[i].scaleX) / 1.5;
iconAry[i].x += (i * 30 + 15 - 120 * Math.sin(distance / 40) - iconAry[i].x) / 1.5;
}else {
iconAry[i].scaleY += (1 - iconAry[i].scaleY) / 1.5;
iconAry[i].scaleX += (1 - iconAry[i].scaleX) / 1.5;
if ( -20 * Math.PI > distance) {
iconAry[i].x += (i * 30 + 120 + 25 - iconAry[i].x) / 1.5;
}else {
iconAry[i].x += (i * 30 - 120 + 5 - iconAry[i].x) / 1.5;
}
}
}
}else {
dockTop = -30;
for (i = 0; i < 10; i++) {
iconAry[i].scaleY += (1 - iconAry[i].scaleY) / 1.5;
iconAry[i].scaleX += (1 - iconAry[i].scaleX) / 1.5;
iconAry[i].x = (i * 30 + 15 - iconAry[i].x) / 1.5;
}
}
dockBg.x = iconAry[0].x - iconAry[0].width / 2;
dockBg.width = iconAry[9].x + iconAry[9].width / 2 - (iconAry[0].x - iconAry[0].width / 2);
}
private function setIcon():void {
for (var i:int = 0; i < 10; i++) {
iconAry[i] = new Icon(i);
iconAry[i].x = i * 30 + 15;
addChild(iconAry[i]);
}
addEventListener(Event.ENTER_FRAME, IconMove);
}
}
class DockBg extends Sprite {
function DockBg() {
graphics.beginFill(0xffff00, 0.5);
graphics.drawRect(0, 0, 300, -30);
graphics.endFill();
}
}
class Icon extends Sprite {
private var icon:SimpleButton = new SimpleButton();
function Icon(i:int) {
var upImg:Sprite = upIcon();
var overImg:Sprite = upIcon();
var label:TextField = makeLabel(i);
overImg.addChild(label);
icon.upState = upImg;
icon.overState = overImg;
icon.downState = overImg;
icon.useHandCursor = true;
icon.hitTestState = upImg;
addChild(icon);
}
private function upIcon():Sprite {
var Img:Sprite = new Sprite();
Img.graphics.lineStyle(1, 0xff6600);
Img.graphics.beginFill(0xff6600)
Img.graphics.drawCircle(0, -15, 15);
Img.graphics.endFill();
return Img;
}
private function makeLabel(i:int):TextField {
var tf:TextField = new TextField();
tf.text = "アイコン" + i;
tf.width = 30;
tf.x = -15;
tf.y = -36;
var fmt:TextFormat = new TextFormat();
fmt.color = 0x000000;
fmt.size = 4;
fmt.align = TextFormatAlign.CENTER;
tf.setTextFormat(fmt);
return tf;
}
}