curveToで円を書く
♥0 |
Line 52 |
Modified 2010-01-24 00:54:23 |
MIT License
archived:2017-03-20 02:48:57
ActionScript3 source code
/**
* Copyright plus-tic ( http://wonderfl.net/user/plus-tic )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/x4v2
*/
// forked from TFB's curv Toを使って円を書く
package {
import flash.display.Sprite;
public class drawCircle3 extends Sprite {
public function drawCircle3() {
var centerX:Number = 100;
var centerY:Number = 200;
var r:Number = 50;
graphics.lineStyle(2,0xff0006);
graphics.moveTo(centerX+r, centerY);
graphics.curveTo(
r+centerX,
Math.tan(Math.PI/8)*r+centerY,
Math.sin(Math.PI/4)*r+centerX,
Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(
Math.tan(Math.PI/8)*r+centerX,
r+centerY,
centerX,
r+centerY);
graphics.curveTo(
-Math.tan(Math.PI/8)*r+centerX,
r+centerY,
-Math.sin(Math.PI/4)*r+centerX,
Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(
-r+centerX,
Math.tan(Math.PI/8)*r+centerY,
-r+centerX,
centerY);
graphics.curveTo(
-r+centerX,
-Math.tan(Math.PI/8)*r+centerY,
-Math.sin(Math.PI/4)*r+centerX,
-Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(
-Math.tan(Math.PI/8)*r+centerX,
-r+centerY,
centerX,
-r+centerY);
graphics.curveTo(
Math.tan(Math.PI/8)*r+centerX,
-r+centerY,
Math.sin(Math.PI/4)*r+centerX,
-Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(
r+centerX,
-Math.tan(Math.PI/8)*r+centerY,
r+centerX,
centerY);
}
}
}