/**
* Copyright gaziya ( http://wonderfl.net/user/gaziya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/x0ur
*/
package {
import flash.geom.Utils3D;
import flash.geom.Vector3D;
import flash.geom.PerspectiveProjection;
import flash.geom.Matrix3D;
import flash.events.Event;
import flash.display.Shape;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
var shape:Shape = addChild(new Shape) as Shape
var solid:Object = new Object
solid.verts = new Vector.<Number>
solid.verts.push(0,1,0,1,0,0,0,0,1,-1,0,0,0,0,-1,0,-1,0)
solid.indices = new Vector.<int>
solid.indices.push(0,1,2,0,2,3,0,3,4,0,4,1,5,2,1,5,3,2,5,4,3,5,1,4)
var drawSolid:Function = function(matrix:Matrix3D,color:uint):void {
var uvtData:Vector.<Number> = new Vector.<Number>
var persVerts:Vector.<Number> = new Vector.<Number>
Utils3D.projectVectors(matrix, solid.verts, persVerts, uvtData)
persVerts.map(function(item:Number, index:int, vector:Vector.<Number>):void {
vector[index] += (index%2==0) ? stage.stageWidth/2 : stage.stageHeight/2
})
shape.graphics.lineStyle(0,color)
shape.graphics.drawTriangles(persVerts, solid.indices, uvtData, 'negative')
}
var pers:PerspectiveProjection = new PerspectiveProjection
var persMatrix:Matrix3D = pers.toMatrix3D()
var worldMatrix:Matrix3D = new Matrix3D
var solidMatrix:Matrix3D = new Matrix3D
with (worldMatrix) {
identity()
appendTranslation(0,0,-10)
append(persMatrix)
}
with (solidMatrix) {
identity()
appendTranslation(0,0,0)
append(worldMatrix)
}
drawSolid(solidMatrix,0x0)
var theta:Number= 0
addEventListener(Event.ENTER_FRAME, function(e:Event):void {
})
}
}
}