forked from: forked from: forked from: forked from: forked from: BitmapDataSample1
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Modified 2010-02-13 23:46:51 |
MIT License
archived:2017-03-20 19:34:04
ActionScript3 source code
/**
* Copyright peacelife_wonder ( http://wonderfl.net/user/peacelife_wonder )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/whTf
*/
// forked from peacelife_wonder's forked from: forked from: forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: BitmapDataSample1
package {
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
[SWF(width=465,height=465,backgroundColor=0)]
public class BitmapDataSample1 extends Sprite {
private var bmpdata:BitmapData;
private var sprite:Sprite;
public function BitmapDataSample1() {
//グラフィックの作成
sprite = newFig( 232, 232, 300, 0xFFFFFF );
//グラフィックを移動
sprite.x = 100;
sprite.y = 100;
addChild( sprite );
}
private function newFig( cx:Number, cy:Number, size:Number, col:uint ):Sprite {
//中心(cx,cy), 幅高さsize, 色col のグラフィックを生成
var shape:Sprite = new Sprite();
shape.graphics.lineStyle( 0, 0x000000, 0.3 );
shape.graphics.beginFill( col );
shape.graphics.drawCircle( cx, cy, size*0.5 );
shape.graphics.drawCircle( cx, cy, size*0.4 );
var w:Number = size * 0.6;
var h:Number = size * 0.15;
shape.graphics.drawRect( cx - w/2, cy - h/2, w, h );
shape.graphics.endFill();
return shape;
}
}
}