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by peacelife_wonder
♥0 | Line 28 | Modified 2010-02-13 23:46:51 | MIT License
play

ActionScript3 source code

/**
 * Copyright peacelife_wonder ( http://wonderfl.net/user/peacelife_wonder )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/whTf
 */

// forked from peacelife_wonder's forked from: forked from: forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: forked from: BitmapDataSample1
// forked from peacelife_wonder's forked from: BitmapDataSample1
package {
    
    import flash.display.Sprite;
    import flash.display.BitmapData;
    import flash.display.Bitmap;
    
    [SWF(width=465,height=465,backgroundColor=0)]
    public class BitmapDataSample1 extends Sprite {
        
        private var bmpdata:BitmapData;
        private var sprite:Sprite;
        public function BitmapDataSample1() {
        	//グラフィックの作成
        	sprite = newFig( 232, 232, 300, 0xFFFFFF );
        	//グラフィックを移動
        	sprite.x = 100;
        	sprite.y = 100;
        	addChild( sprite );
        }
        
        private function newFig( cx:Number, cy:Number, size:Number, col:uint ):Sprite {
            //中心(cx,cy), 幅高さsize, 色col のグラフィックを生成
            var shape:Sprite = new Sprite();
            shape.graphics.lineStyle( 0, 0x000000, 0.3 );
            shape.graphics.beginFill( col );
            shape.graphics.drawCircle( cx, cy, size*0.5 );
            shape.graphics.drawCircle( cx, cy, size*0.4 );
            var w:Number = size * 0.6;
            var h:Number = size * 0.15;
            shape.graphics.drawRect( cx - w/2, cy - h/2, w, h );
            shape.graphics.endFill();
            return shape;
        }
    }
}

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