flash on 2010-4-26
♥0 |
Line 72 |
Modified 2010-04-26 19:11:01 |
MIT License
archived:2017-03-20 00:41:07
ActionScript3 source code
/**
* Copyright 084 ( http://wonderfl.net/user/084 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/voRw
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
public class Accleration3 extends Sprite {
private var ball:Ball;
private var vx:Number = 0;
private var vy:Number = 0;
private var ax:Number = 0;
private var ay:Number = 0;
var gravity:Number = 0.1;
public function Accleration3() {
init();
}
private function init():void {
ball = new Ball();
addChild(ball);
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onDown);
stage.addEventListener(KeyboardEvent.KEY_UP, onUp);
}
private function onDown(event:KeyboardEvent):void {
switch(event.keyCode) {
case Keyboard.LEFT:
ax = -0.2;
break;
case Keyboard.RIGHT:
ax = 0.2;
break;
case Keyboard.UP:
ay = -0.2;
break;
case Keyboard.DOWN:
ay = 0.2;
break;
default:
break;
}
}
private function onUp(event:KeyboardEvent):void {
ax = 0;
ay = 0;
}
private function onEnterFrame(event:Event):void {
vx += ax;
vy += ay;
vy += gravity;
ball.x += vx;
ball.y += vy;
}
}
}
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
public var color:uint;
public var vx:Number = 0;
public var vy:Number = 0;
public function Ball(radius:Number = 40,color:uint=0xff0000 ):void {
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}