/**
* Copyright keim_at_Si ( http://wonderfl.net/user/keim_at_Si )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/viWw
*/
package {
import flash.display.*;
import flash.events.*;
import flash.filters.*;
import flash.media.*;
import flash.text.*;
[SWF(width="465", height="465", backgroundColor="#ffffff", frameRate=30)]
public class main extends Sprite {
private var module:TinySiOPM=new TinySiOPM(2048), sound:Sound=new Sound(), channel:SoundChannel;
private var bshc:Array = ["6060003305300031","0000620000006001","3110011121110010","0000000000000000"];
private var tone:Array = [[640,3,11,24,-48], [960,4,3,20,0], [1280,2,3,32,0], [1024,4,3,8,0]];
private var pong:Array = [60,62,64,67,69];
private var pointer:int, frame:int, frameCounter:int, mouseDown:int, bouns:int;
public function main() {
stage.addEventListener(Event.ENTER_FRAME, _onEnterFrame);
stage.addEventListener(MouseEvent.MOUSE_DOWN, _onMouseDown);
sound.addEventListener('sampleData', _onStream);
var tf:TextField = new TextField();
tf.text = "クリックではねる";
tf.textColor = 0x808080;
tf.x = 180;
tf.y = 16;
addChild(tf);
channel = sound.play();
pointer = 0;
frame = 3;
frameCounter = 0;
mouseDown = 0;
bouns = 0;
}
private function _onEnterFrame(event:Event) : void {
if (mouseDown > 1) {
addChild(new ball(mouseX, mouseY, mouseDown-2, function(p:int, v:Number) : void { bouns = (p<<5) | int(v*32); }));
mouseDown = 0;
}
}
private function _onMouseDown(event:MouseEvent) : void {
mouseDown = 1;
}
private function _onStream(e:SampleDataEvent) : void {
if (++frameCounter == frame) {
for (var i:int=0; i<4; i++) {
var v:int = int(bshc[i].charAt(pointer));
if (v) { module.noteOn(tone[i][0], v<<tone[i][1], tone[i][2], tone[i][3], tone[i][4]); }
}
if (mouseDown == 1) {
var p:int = int(Math.random()*5);
module.noteOn(pong[p]<<4, 64, 2, 8);
mouseDown = p+2;
}
if (bouns > 0) {
module.noteOn(pong[bouns>>5]<<4, bouns&31, 2, 8);
bouns = 0;
}
pointer = (pointer + 1) & 15;
frameCounter = 0;
}
module.buffer(e.data);
}
}
}
import flash.events.*;
import flash.display.*;
import flash.geom.*;
class ball extends Shape {
private var v:Point=new Point(), pitch:int, bound:Function, spring:Boolean;
function ball(x:int, y:int, p:int, f:Function) {
graphics.clear();
graphics.beginFill([0xf08080,0xe0e040,0x80f080,0x40e0e0,0x8080f0][p]);
graphics.drawCircle(0, 0, 10);
graphics.endFill();
addEventListener("enterFrame", _ef);
this.x = x;
this.y = y;
v.x = Math.random() * 10-5;
v.y = Math.random() * -5-5;
alpha = 1;
pitch = p;
bound = f;
spring = true;
}
private function _ef(e:Event) : void {
x+=v.x; y+=v.y; v.y+=1; alpha-=0.0078125;
if (y>360 && v.y>0 && spring) { bound(pitch, alpha); spring=false; }
if (y>450) { y=900-y; v.y=-v.y*0.7; spring=true; }
if (x<0 || x>495 || alpha<0.01) { removeEventListener("enterFrame", _ef); parent.removeChild(this); }
}
}
import flash.utils.ByteArray;
class TinySiOPM {
private var term:Note, pipe:Vector.<Number>, bufferSize:int;
private var pitchTable:Vector.<int> = new Vector.<int>(2048, true); // 128:note * 16:detune
private var logTable:Vector.<Number> = new Vector.<Number>(6144, true); // 24:cause * 128:fine *2:p/n
function TinySiOPM(bufferSize:int=2048) {
var i:int, j:int, p:Number, v:Number, t:Vector.<int>;
for (i=0, p=0; i<192; i++, p+=0.00520833333)
for (v=Math.pow(2, p)*12441.464342886, j=i; j<2048; v*=2, j+=192)
pitchTable[j] = int(v);
for (i=0, p=0.0078125; i<256; i+=2, p+=0.0078125)
for (v=Math.pow(2, 13-p)*0.0001220703125, j=i; j<3328; v*=0.5, j+=256)
logTable[j+1] = -(logTable[j] = v);
for (i=3328; i<6144; i++) { logTable[i] = 0; }
var famtri:Array = [0,1,2,3,4,5,6,7,6,5,4,3,2,1,0,0,-1,-2,-3,-4,-5,-6,-7,-8,-7,-6,-5,-4,-3,-2,-1,0];
for (t=Note.createTable(10), i=0, p=0; i<1024; i++, p+=0.00613592315) { t[i] = _logIndex(Math.sin(p)); } // sin=0
for (t=Note.createTable(10), i=0, p=0.75; i<1024; i++, p-=0.00146484375) { t[i] = _logIndex(p); } // saw=1
for (t=Note.createTable(5), i=0; i<32; i++) { t[i] = _logIndex(famtri[i]*0.0625); } // famtri=2
for (t=Note.createTable(15), i=0; i<32768; i++) { t[i] = _logIndex(Math.random()-0.5); } // wnoize=3
for (i=0; i<8; i++) for (t=Note.createTable(4), j=0; j<16; j++) { t[j] = (j<=i) ? 192 : 193; } // pulse=4-11
term = new Note();
pipe = new Vector.<Number>(bufferSize, true);
for (i=0; i<bufferSize; i++) pipe[i] = 0;
this.bufferSize = bufferSize;
}
private function _logIndex(n:Number) : int {
return (n<0) ? ((n<-0.00390625) ? (((int(Math.log(-n) * -184.66496523 + 0.5) + 1) << 1) + 1) : 2047)
: ((n> 0.00390625) ? (( int(Math.log( n) * -184.66496523 + 0.5) + 1) << 1) : 2046);
}
public function buffer(data:ByteArray) : void {
var n:Note, rep:int, i:int, imax:int, dph:int, lout:int, v:int;
for (imax=1024; imax<=bufferSize; imax+=1024) {
for (n=term.next; n!=term; n=n.next) {
for (dph=pitchTable[n.pitch], i=imax-1024; i<imax; n.ph=(n.ph+dph)&0x3ffffff, i++) {
lout=n.table[n.ph>>n.shift]+n.gain; pipe[i]+=logTable[lout];
}
if (!n.inc()) n = n.remove();
}
}
for (i=0; i<bufferSize; i++) { data.writeFloat(pipe[i]); data.writeFloat(pipe[i]); pipe[i]=0; }
}
public function noteOn(pitch:int, velocity:int=64, tone:int=0, decay:int=4, sweep:int=0) : void {
Note.alloc().reset(tone, pitch, _logIndex(velocity*0.0078125), sweep, (decay<<2)).into(term);
}
}
class Note {
public var prev:Note, next:Note, ph:int, pitch:int, gain:int, sweep:int, decay:int, table:Vector.<int>, shift:int;
function Note() { prev = next = this; }
public function remove() : Note { var r:Note=prev; prev.next=next; next.prev=prev; into(free); return r; }
public function into(n:Note) : Note { prev=n.prev; next=n; prev.next=this; next.prev=this; return this; }
public function inc() : Boolean { gain+=decay; pitch+=sweep; pitch&=2047; return (gain<4000); }
public function reset(t:int, p:int, g:int, s:int, d:int) : Note {
ph=0; pitch=p; gain=g; sweep=s; decay=d<<1; table=waveTable[t]; shift=shiftTable[t]; return this;
}
static public var waveTable:Array=[], shiftTable:Array=[];
static public function createTable(bit:int) : Vector.<int> {
var t:Vector.<int>=new Vector.<int>(1<<bit, true); waveTable.push(t); shiftTable.push(26-bit); return t;
}
static public var free:Note = new Note();
static public function alloc() : Note {
if (free.prev==free) return new Note();
var r:Note=free.prev; free.prev=r.prev; free.prev.next=free; return r;
}
}