forked from: base
forked from base (diff: 29)
ActionScript3 source code
/**
* Copyright _wonder ( http://wonderfl.net/user/_wonder )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ukRm
*/
// forked from _wonder's base
package {
import flash.display.Sprite;
import flash.events.Event;
public class FlashTest extends Sprite {
private var ball1:Ball;
private var ball2:Ball;
public function FlashTest() {
init();
}
private function init():void{
ball1 = new Ball();
addChild( ball1 );
ball1.x = stage.stageWidth / 2;
ball1.y = stage.stageHeight / 2;
ball2 = new Ball();
addChild( ball2 );
ball2.startDrag();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void {
var dx:Number = ball2.x - ball1.x;
var dy:Number = ball2.y - ball1.y;
var dist:Number = Math.sqrt(dx*dx + dy*dy);
if( dist < ball1.radius + ball2.radius ){
ball1.x = 100;
}
}
}
}
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
public var color:uint;
public function Ball(radius:Number=40, color:uint=0Xff0000){
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
