flash on 2011-9-4
♥0 |
Line 47 |
Modified 2011-09-04 21:48:32 |
MIT License
archived:2017-03-20 17:10:22
ActionScript3 source code
/**
* Copyright zahir ( http://wonderfl.net/user/zahir )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/uSwj
*/
package {
import flash.utils.ByteArray;
import flash.text.TextField;
import flash.display.Sprite;
public class FlashTest extends Sprite {
private var t:TextField;
private var bytes:ByteArray;
public function FlashTest() {
// write as3 code here..
addChild( t = new TextField() );
t.autoSize = "left";
bytes = new ByteArray();
bytes.writeInt(0);
write( "Int" );
bytes.writeUnsignedInt(0);
write( "UnInt" );
bytes.writeShort(0);
write( "shrot" );
bytes.writeByte(0);
write( "byte" );
t.appendText( "\n" );
bytes.writeFloat(0);
write( "float" );
bytes.writeDouble(0);
write( "double" );
t.appendText( "\n" );
bytes.writeBoolean(false);
write( "boolean" );
t.appendText( "\n" );
bytes.writeUTF("a");
write( "utf" );
bytes.writeUTFBytes( "a" );
write( "utf Bytes" );
t.appendText( "\n" );
bytes.writeUTF( "a" );
bytes.position = 0;
while( bytes.bytesAvailable )
{
t.appendText( String( bytes.readByte() ) + ", " );
}
}
private function write( txt:String ):void
{
t.appendText( txt + " length :: " + bytes.length + "\n" );
bytes.length = 0;
}
}
}