クリック箇所に移動する

by umhr forked from マウスに張り付く (diff: 46)
♥0 | Line 51 | Modified 2010-04-30 23:48:41 | MIT License
play

ActionScript3 source code

/**
 * Copyright umhr ( http://wonderfl.net/user/umhr )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/u09S
 */

package{
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.MouseEvent;
	public class Main extends Sprite{
		private var _maru:Sprite;
		private var _maru2:Sprite;
		private var _maru3:Sprite;
		private var _onPositionX:Number;
		private var _onPositionY:Number;
		public function Main(){
			_onPositionX = 0;
			_onPositionY = 0;
			
			_maru = new Sprite();
			_maru.graphics.beginFill(0xFF0000);
			_maru.graphics.drawCircle(0,0,50);
			_maru.graphics.endFill();
			_maru.x = 100;
			_maru.y = 100;
			this.addChild(_maru);
			
			_maru2 = new Sprite();
			_maru2.graphics.beginFill(0x00FF00);
			_maru2.graphics.drawCircle(0,0,40);
			_maru2.graphics.endFill();
			_maru2.x = 100;
			_maru2.y = 100;
			this.addChild(_maru2);
			
			_maru3 = new Sprite();
			_maru3.graphics.beginFill(0x0000FF);
			_maru3.graphics.drawCircle(0,0,30);
			_maru3.graphics.endFill();
			_maru3.x = 100;
			_maru3.y = 100;
			this.addChild(_maru3);
			
			this.addEventListener(Event.ENTER_FRAME,onEnter);
			stage.addEventListener(MouseEvent.CLICK,onClick);
		}
		private function onClick(event:MouseEvent):void{
			_onPositionX = mouseX;
			_onPositionY = mouseY;
		}
		
		private function onEnter(event:Event):void{
			_maru.x = _maru.x*0.9+_onPositionX*0.1;
			_maru.y = _maru.y*0.9+_onPositionY*0.1;
			
			_maru2.x = _maru2.x*0.85+_onPositionX*0.15;
			_maru2.y = _maru2.y*0.85+_onPositionY*0.15;
			
			_maru3.x = _maru3.x*0.8+_onPositionX*0.2;
			_maru3.y = _maru3.y*0.8+_onPositionY*0.2;
		}
	}
}