クリック箇所に移動する
forked from マウスに張り付く (diff: 46)
ActionScript3 source code
/**
* Copyright umhr ( http://wonderfl.net/user/umhr )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/u09S
*/
package{
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
public class Main extends Sprite{
private var _maru:Sprite;
private var _maru2:Sprite;
private var _maru3:Sprite;
private var _onPositionX:Number;
private var _onPositionY:Number;
public function Main(){
_onPositionX = 0;
_onPositionY = 0;
_maru = new Sprite();
_maru.graphics.beginFill(0xFF0000);
_maru.graphics.drawCircle(0,0,50);
_maru.graphics.endFill();
_maru.x = 100;
_maru.y = 100;
this.addChild(_maru);
_maru2 = new Sprite();
_maru2.graphics.beginFill(0x00FF00);
_maru2.graphics.drawCircle(0,0,40);
_maru2.graphics.endFill();
_maru2.x = 100;
_maru2.y = 100;
this.addChild(_maru2);
_maru3 = new Sprite();
_maru3.graphics.beginFill(0x0000FF);
_maru3.graphics.drawCircle(0,0,30);
_maru3.graphics.endFill();
_maru3.x = 100;
_maru3.y = 100;
this.addChild(_maru3);
this.addEventListener(Event.ENTER_FRAME,onEnter);
stage.addEventListener(MouseEvent.CLICK,onClick);
}
private function onClick(event:MouseEvent):void{
_onPositionX = mouseX;
_onPositionY = mouseY;
}
private function onEnter(event:Event):void{
_maru.x = _maru.x*0.9+_onPositionX*0.1;
_maru.y = _maru.y*0.9+_onPositionY*0.1;
_maru2.x = _maru2.x*0.85+_onPositionX*0.15;
_maru2.y = _maru2.y*0.85+_onPositionY*0.15;
_maru3.x = _maru3.x*0.8+_onPositionX*0.2;
_maru3.y = _maru3.y*0.8+_onPositionY*0.2;
}
}
}
