Gradient Lines
An example/test how gradient box works.
Move the mouse around to change the center of the gradient.
♥0 |
Line 37 |
Modified 2014-09-09 23:53:56 |
MIT License
archived:2017-03-20 02:18:40
ActionScript3 source code
/**
* Copyright milchreis ( http://wonderfl.net/user/milchreis )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tTOk
*/
package
{
import flash.geom.Point;
import flash.events.MouseEvent;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.Sprite;
public class FlashTest extends Sprite
{
private static const LENGTH:uint = 200;
private var _froms:Array = [], _tos:Array = [];
public function FlashTest()
{
for (var i:uint = 0; i < LENGTH; ++i)
{
_froms.push(new Point(Math.random() * stage.stageWidth, Math.random() * stage.stageHeight));
_tos.push(new Point(Math.random() * stage.stageWidth, Math.random() * stage.stageHeight));
}
onMove();
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
}
private function onMove(e:MouseEvent = null):void
{
var mat:Matrix = new Matrix();
var width:Number = 200;
mat.createGradientBox(width, width, 0, mouseX - width/2, mouseY - width/2);
graphics.clear();
graphics.lineStyle(3);
graphics.lineGradientStyle(GradientType.RADIAL, [0xff0000, 0x0000ff], [1, 1], [0, 255], mat);
for (var i:uint = 0; i < LENGTH; ++i)
{
graphics.moveTo(_froms[i].x, _froms[i].y);
graphics.lineTo(_tos[i].x, _tos[i].y);
}
}
}
}