forked from: flash on 2009-7-6
forked from flash on 2009-7-6 (diff: 42)
ActionScript3 source code
/**
* Copyright hacker_7bnhd5gd ( http://wonderfl.net/user/hacker_7bnhd5gd )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tMVH
*/
// forked from mash's papervision3d simple example (cube)
package {
import flash.display.*;
import flash.events.*;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.materials.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.view.Viewport3D;
public class PV3D_01 extends Sprite {
private var camera :Camera3D;
private var scene :Scene3D;
private var viewport :Viewport3D;
private var renderer :BasicRenderEngine;
private var cube :Cube;
public function PV3D_01() {
camera = new Camera3D();
scene = new Scene3D();
viewport = new Viewport3D( stage.stageWidth, stage.stageHeight );
renderer = new BasicRenderEngine();
addChild( viewport );
var materials :MaterialsList = new MaterialsList( { all : new ColorMaterial(0x66CCFF,0.2) } );
cube = new Cube( materials );
scene.addChild( cube );
addEventListener( Event.ENTER_FRAME, onEnterFrame );
}
public function onEnterFrame(e:Event): void {
cube.rotationX += ( mouseX - stage.stageWidth / 12 ) / 2400;
cube.rotationY += ( mouseY - stage.stageHeight / 2) / 200;
renderer.renderScene( scene, camera, viewport );
}
}
}
