丸め誤差
forked from flash on 2009-11-27 (diff: 17)
ActionScript3 source code
/**
* Copyright mtok ( http://wonderfl.net/user/mtok )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/slml
*/
<?xml version="1.0" encoding="utf-8"?>
<!-- forked from mtok's flash on 2009-11-27 -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" applicationComplete="appCompHandler()">
<mx:Script>
<![CDATA[
import mx.events.FlexEvent;
private function appCompHandler():void{
println("1.01 - 1 = " + (1.01 - 1.0));
//引いてから足してみる。
println("(1.01 - 1) + 1 = " + ((1.01 - 1.0) + 1));
//いったん変数に入れてみる。
var n:Number = 1.01 - 1;
println("n = 1.0.1 - 1 = " + n);
n = n + 1;
println("n + 1 = " + n);
}
private function print(str:String):void{
taOutput.text = taOutput.text.concat(str);
}
private function println(str:String):void{
print(str);
print("\n");
}
//removeChildだと名前が被る。
private function deleteChild(node:XML):XML{
var p:XML;
if(node != null){
if( (p = node.parent()) ){
delete p.children()[node.childIndex()];
}
}
return node;
}
]]>
</mx:Script>
<mx:TextArea width="100%" height="100%" id="taOutput" ></mx:TextArea>
</mx:Application>