forked from: forked from: flash on 2010-3-20
forked from forked from: flash on 2010-3-20 (diff: 35)
クラス ================================================================
ActionScript3 source code
/**
* Copyright tepe ( http://wonderfl.net/user/tepe )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/she5
*/
// forked from matacat's forked from: flash on 2010-3-20
// forked from tenasaku's flash on 2010-3-20
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filters.BlurFilter;
import flash.geom.ColorTransform;
// クラス
//================================================================
public class FlashTest extends Sprite
{
private var wz:int;
private var hi:int;
private var cnt:int;
private var fromX:Number;
private var fromY:Number;
private var fromXv:Number;
private var fromYv:Number;
private var toX:Number;
private var toY:Number;
private var toXv:Number;
private var toYv:Number;
private var disp:Bitmap;
private var line:Shape;
private var canv:Bitmap;
private var blur:Array;
private var ct:ColorTransform;
private var dd:Function;
private var lc:Function;
private var ls:Function;
private var lm:Function;
private var ll:Function;
private var cd:Function;
// メイン
//-------------------------------------------
public function FlashTest()
{
wz = stage.stageWidth;
hi = stage.stageHeight;
cnt = 0;
fromX = 0;
fromY = 0;
fromXv = 5 + Math.random() * 5;
fromYv = 5 + Math.random() * 5;
toX = wz;
toY = hi;
toXv = 5 + Math.random() * 5;
toYv = 5 + Math.random() * 5;
disp = new Bitmap( new BitmapData(wz, hi, false, 0) );
line = new Shape();
canv = new Bitmap(disp.bitmapData.clone());
blur = [ new BlurFilter(8, 8) ];
ct = new ColorTransform(0.9, 0.9, 0.9);
dd = disp.bitmapData.draw;
lc = line.graphics.clear;
ls = line.graphics.lineStyle;
lm = line.graphics.moveTo;
ll = line.graphics.lineTo;
cd = canv.bitmapData.draw;
addChild(disp);
stage.addEventListener(Event.ENTER_FRAME, atEveryFrame);
//マウスホイール検出
stage.addEventListener( MouseEvent.MOUSE_WHEEL , onWheel );
//クリック検出
stage.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void
{
toX=0; toY=0;
fromX=0;
});
}
//------------------------------------------------------
private function atEveryFrame(e:Event):void
{
cd(disp, null, ct);
lc();
ls(6,0xFFFFFF);
lm(fromX, fromY);
ll(toX, toY);
cd(line);
dd(canv);
cnt = (cnt + 5) % 360;
fromX += fromXv;
if (fromX < 0 || fromX > wz) fromX += fromXv *= -1;
fromY += fromYv;
if (fromY < 0 || fromY > hi) fromY += fromYv *= -1;
toX += toXv;
if (toX < 0 || toX > wz) toX += toXv *= -1;
toY += toYv;
if (toY < 0 || toY > hi) toY += toYv *= -1;
}
//--------------------------------------------------------------
public function onWheel( event:MouseEvent ):void{
// 上下検出
//delta>>>ホイール値
toX+=10*event.delta;
fromX+=10*event.delta;
}
//--------------------------------------------------------------
}
//===========================================================================
}
package test{
}