flash on 2015-1-4
♥0 |
Line 50 |
Modified 2015-01-04 17:31:25 |
MIT License
archived:2017-03-30 11:50:36
ActionScript3 source code
/**
* Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sdvM
*/
package {
import flash.events.Event;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
stage.addEventListener(Event.ENTER_FRAME, onEnter);
}//ctor
public var vecGrid:Vector.<int>;
public var gt:int = 0;
public var mw:int = 12;
public var mh:int = 8;
public var cw:Number = 32;
public var ch:Number = 32;
public function onEnter(e:Event):void
{
graphics.clear();
graphics.lineStyle(2, 0);
var i:int; var num:int;
var k:int; var m:int;
if (vecGrid == null)
{
num = mw*mh;
vecGrid = new Vector.<int>(num, false);
for (i =0; i <num;i++) { vecGrid[i] = i; }
for (i =0; i<num;i++)
{
m = Math.random() * num;
k = vecGrid[i]; vecGrid[i] = vecGrid[m]; vecGrid[m] = k;
}
}//endif
num = mw * mh;
gt += 3;
var wt:int;
wt = gt;
if (gt > num) { wt = num - (gt-num); }
if (gt >= num*2) { gt = 0; vecGrid = null; }
var ax:Number; var ay:Number;
if (num > wt) { num = wt; }
for (i =0; i < num; i++)
{
k = vecGrid[i];
ax = int(k % mw);
ay = int(k / mw);
graphics.beginFill(0,0.5);
graphics.drawRect(ax*cw,ay*ch,cw,ch);
graphics.endFill();
}//nexti
}//onenter
}//classend
}