forked from: forked from: Old Skool [Optimised]
forked from forked from: Old Skool [Optimised] (diff: 232)
8番目のエフェクトのみ表示
ActionScript3 source code
/**
* Copyright tsu_droid ( http://wonderfl.net/user/tsu_droid )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sU8F
*/
// forked from s8t1h12akj's forked from: Old Skool [Optimised]
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
//import flash.display.PixelSnapping;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Rectangle;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import net.hires.debug.Stats;
/**
* old school demo effects: http://iquilezles.org/www/articles/deform/deform.htm
* @author Devon O.
* @optimisation Hasufel
*/
[SWF(width='465', height='465', backgroundColor='#000000', frameRate='60')]
public class OldSkool extends Sprite {
private static const _rect:Rectangle = new Rectangle(0,0,512,512);
private const _xres:uint = 512;//256//128
private const _yres:uint = 512;//256//128
private var _input:BitmapData;
private var _output:BitmapData;
private var _lookUpTable:Vector.<uint> = new Vector.<uint>();
private var _inputVector:Vector.<uint> = new Vector.<uint>();
private var _time:uint = 0;
private var _effect:int = 0;
private var _maxEffects:int = 51; //you should add more, your imagination is the limit!
private var _outputVector:Vector.<uint> = new Vector.<uint>();
public function OldSkool() {
if (stage) loadImage();
else addEventListener(Event.ADDED_TO_STAGE, loadImage);
}
private function loadImage(event:Event = null):void {
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(Event.COMPLETE, onImageLoad);
l.load(new URLRequest("http://assets.wonderfl.net/images/related_images/d/da/da78/da78a4737f4c266442240a6a37b866116a75cb1b"), new LoaderContext(true));
}
private function onImageLoad(event:Event):void {
var l:Loader = event.currentTarget.loader;
_input = (l.content as Bitmap).bitmapData;
_inputVector = _input.getVector(_rect);
init();
}
private function init():void {
removeEventListener(Event.ADDED_TO_STAGE, init);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
_output = new BitmapData(_xres, _yres, false, 0x000000);
var bmp:Bitmap = new Bitmap(_output);//, PixelSnapping.AUTO, true);
bmp.width = bmp.height = stage.stageHeight;
addChild(bmp);
addChild(new Stats());
createLUT();
addEventListener(Event.ENTER_FRAME, frameHandler);
stage.addEventListener(MouseEvent.CLICK, onClick);
}
private function onClick(e:MouseEvent):void {
if (++_effect > _maxEffects) _effect = 0;
createLUT();
}
private function frameHandler(e:Event):void {
renderDeformation();
_time += 5;
}
private function renderDeformation():void {
for(var j:uint=0; j < _yres; ++j) {
for (var i:uint = 0; i < _xres; ++i) {
var o:uint = ((j<<9) + i)>>0;//uint((j<<9) + i);//_xres * j +i; //lets stick to 512 (<<9) for now
var u:uint = _lookUpTable[(o<<1)>>0] + _time;//uint(o<<1)] + _time; //cast
var v:uint = _lookUpTable[((o<<1)+1)>>0] + _time;//uint((o<<1) + 1)] + _time;//cast
_outputVector[((j<<9) + i)>>0] = _inputVector[(((v & 511) <<9) + (u & 511))>>0];// _outputVector[uint((j<<9) + i)] = _inputVector[uint(((v & 511)<<9) + (u & 511))]; //never forget casting!
}
}
_output.lock();
_output.setVector(_rect, _outputVector);
_output.unlock();
}
private function createLUT():void {
var k:uint = 0;
for (var j:int = 0; j < _yres; ++j) {
for (var i:int = 0; i < _xres; ++i) {
var xx:Number = -1.0 + 2.0 * i / _xres;
var yy:Number = -1.0 + 2.0 * j / _yres;
var d:Number = Math.sqrt(xx * xx + yy * yy);
var a:Number = Math.atan2(yy, xx);
var r:Number = 1;
// MAGIC FORMULAS!
var u:Number;
var v:Number;
u = .2 / Math.abs(yy);
v = .2 * xx / Math.abs(yy);
_lookUpTable[(k++)>>0] = (512.0 * u)>>0 & 511;//_lookUpTable[uint(k++)] = uint(512.0 * u) & 511;
_lookUpTable[(k++)>>0] = (512.0 * v)>>0 & 511;//_lookUpTable[uint(k++)] = uint(512.0 * v) & 511;
}
}
}
}
}
