flash on 2016-11-22
♥0 |
Line 7 |
Modified 2016-11-22 03:50:50 |
MIT License
archived:2017-03-20 06:55:08
ActionScript3 source code
/**
* Copyright bradford.sedito ( http://wonderfl.net/user/bradford.sedito )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sQk6
*/
package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
}
}
}
/*
stop();
var speedx:Number=0;
var speedy:Number=0;
var fri:Number=0.98765;
var radius:Number=ball_mc.height/4;
var ax:Number=0;
var ay:Number=0;
var gravity:Number=2.5;
addEventListener(Event.ENTER_FRAME,pull);
stage.addEventListener(KeyboardEvent.KEY_DOWN,keydown);
stage.addEventListener(KeyboardEvent.KEY_UP,keyup);
function pull(e:Event) {
speedy+=gravity;
speedx+=ax;
speedy+=ay;
speedy*=fri;
speedx*=fri;
ball_mc.y+=speedy;
ball_mc.x+=speedx;
if (ball_mc.y+radius>stage.stageHeight) {
ball_mc.y=stage.stageHeight-radius;
speedy*=-1;
} else if (ball_mc.y-radius<0) { ball_mc.y=radius; speedy*=-1; } else if (ball_mc.x>stage.stageWidth)
{
ball_mc.x=stage.stageWidth-radius;
speedx*=-1;
}
else if(ball_mc.x-radius<0) { ball_mc.x=radius; speedx*=-1; } } function keydown(e:KeyboardEvent):void { switch (e.keyCode) { case Keyboard.LEFT : ax = -1; break; case Keyboard.RIGHT : ax = 1; break; case Keyboard.UP : gravity = 0; ay = -0.5; break; case Keyboard.DOWN : ay = 1; break; } } function keyup(e:KeyboardEvent):void { gravity = 1; ax = 0; ay = 0; }
*/