BetweenAS3テスト
♥0 |
Line 70 |
Modified 2009-09-29 08:53:29 |
MIT License
archived:2017-03-20 15:29:53
ActionScript3 source code
/**
* Copyright atsumo ( http://wonderfl.net/user/atsumo )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sPT6
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.easing.Back;
import org.libspark.betweenas3.tweens.ITween;
public class Sample extends Sprite {
private var _ball:Ball;
private var _tw:ITween;
private var INTERVAL:int = 40;
private var _count:int;
public function Sample(){
_ball = new Ball();
addChild(_ball);
addEventListener(Event.ENTER_FRAME , onEnterFrame);
//addEventListener(MouseEvent.CLICK , onClick);
}
private function onClick(e:Event):void
{
_tw = BetweenAS3.tween(_ball,{x:Math.random()*stage.stageWidth,y:Math.random()*stage.stageHeight});
_tw.play();
trace("こうなったのか")
}
private function onEnterFrame(e:Event):void
{
if(_count % INTERVAL == 0)
{
_tw = BetweenAS3.tween(_ball,{x:Math.random()*stage.stageWidth,y:Math.random()*stage.stageHeight,color:Math.random()*0xFFFFFF},null,Math.random()*2,Back.easeInOut);
_tw.play();
}
_count++;
}
}
}
import flash.display.Sprite;
class Ball extends Sprite
{
private var _color:uint;
private var _radius:Number;
public function Ball(color:uint = 0x000000, radius:Number = 30)
{
_color = color;
_radius = radius;
update();
}
private function update():void
{
graphics.clear();
graphics.beginFill(_color);
graphics.drawCircle(0,0,_radius);
graphics.endFill();
}
public function set color(color:uint):void
{
_color = color;
update();
}
public function get color():uint
{
return _color;
}
public function set radius(radius:Number):void
{
_radius = radius;
update();
}
public function get radius():Number
{
return _radius;
}
}