forked from: forked from: flash on 2009-12-3
forked from forked from: flash on 2009-12-3 (diff: 1)
ActionScript3 source code
/**
* Copyright terra1119 ( http://wonderfl.net/user/terra1119 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sFKr
*/
// forked from terra1119's forked from: flash on 2009-12-3
// forked from terra1119's flash on 2009-12-3
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
public class Bouncing extends Sprite {
private var ball:Ball;
private var vx:Number;
private var vy:Number;
private var left:Number;
private var right:Number;
private var top:Number;
private var bottom:Number;
private var bounce:Number = -0.7;
public function Bouncing() {
init();
}
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new Ball();
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
vx = Math.random() * 10 - 5;
vy = Math.random() * 10 - 5;
addChild(ball);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void
{
ball.x += vx;
ball.y += vy;
left = 0;
right = stage.stageWidth;
top = 0;
bottom = stage.stageHeight;
if (ball.x + ball.radius > right) {
ball.x = right - ball.radius;
vx *= bounce;
} else if (ball.x - ball.radius < left) {
ball.x = left + ball.radius;
vx *= bounce;
}
if (ball.y + ball.radius > bottom) {
ball.y = bottom - ball.radius;
vy *= bounce;
} else if (ball.y - ball.radius < top) {
ball.y = top + ball.radius;
vy *= bounce;
}
}
}
}
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
public var color:uint;
public var vx:Number;
public var vy:Number;
public function Ball(radius:Number=40,color:uint=0xff0000){
this.radius = radius;
this.color = color;
init();
}
private function init():void{
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
