flash on 2013-5-22
♥0 |
Line 80 |
Modified 2013-05-22 03:00:02 |
MIT License
archived:2017-03-20 11:43:53
ActionScript3 source code
/**
* Copyright hemingway ( http://wonderfl.net/user/hemingway )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sAH7
*/
package {
import flash.display.*;
import flash.events.*;
[SWF(frameRate=60, width=465, height=465)]
public class Demo extends Sprite
{
public function Demo()
{
addChild(new CustomFrame(5, 5));
for (var $:int = 0; $<8; $++)
{
addChild(new ImageItem(400, 5 + ($*50)));
}
}
}
}
import flash.utils.Proxy;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
class ImageItem extends Sprite
{
private var prevMouse :Point = new Point();
private var currentMouse :Point = new Point();
private var calcMouse :Point = new Point();
public function ImageItem($x:Number, $y:Number)
{
x = $x;
y = $y;
graphics.lineStyle(1);
graphics.beginFill(0xdcdcdc);
graphics.drawRect(0, 0, 40, 40);
graphics.endFill();
addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
}
private function onMouseDown($e:MouseEvent) :void
{
prevMouse = new Point($e.stageX, $e.stageY);
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}
private function onMouseMove($e:MouseEvent) :void
{
currentMouse = new Point($e.stageX, $e.stageY);
calcMouse = (currentMouse.subtract(prevMouse));
x += calcMouse.x;
y += calcMouse.y;
prevMouse = currentMouse;
}
private function onMouseUp($e:MouseEvent) :void
{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp);
}
}
class CustomFrame extends Sprite
{
private var sectionA :Array;
private var sectionB :Array;
private var sectionC :Array;
private var sectionD :Array;
private var sectionE :Array;
private var sectionF :Array;
private var sectionG :Array;
private var sectionH :Array;
public function CustomFrame($x:Number, $y:Number)
{
x = $x;
y = $y;
sectionA = [new Point(0, 0), new Point(100, 100)];
sectionB = [new Point(100, 0), new Point(100, 100)];
graphics.lineStyle(1);
graphics.drawRect(0, 0, 380, 390);
graphics.drawRect(sectionA[0].x, sectionA[0].y, sectionA[1].x, sectionA[1].y);
graphics.drawRect(sectionB[0].x, sectionB[0].y, sectionB[1].x, sectionB[1].y);
}
private function determineSection() :void
{
}
}