My First Tween - TargetProperty
forked from My First Tween (diff: 5)
ActionScript3 source code
/**
* Copyright mimshwright ( http://wonderfl.net/user/mimshwright )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/rTaF
*/
// forked from mimshwright's My First Tween
package {
import flash.display.Sprite;
import org.as3lib.kitchensync.KitchenSync;
import org.as3lib.kitchensync.action.tween.*;
import org.as3lib.kitchensync.easing.*;
[SWF(width="500", height="500", frameRate="50", backgroundColor="#FFFFFF")]
public class MyFirstTween extends Sprite {
public function MyFirstTween() {
super();
KitchenSync.initialize(this);
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0);
sprite.graphics.drawRect(10, 10, 25, 25);
addChild(sprite);
var tweenX:ITweenTarget = new TargetProperty( sprite, "x", 0, 400);
var tweenY:ITweenTarget = new TargetProperty( sprite, "y", 0, 200);
var tween:KSTween = new KSTween ( [tweenX, tweenY], "2s", "1s", Quartic.easeOut );
tween.start();
}
}
}
