Flash Practice BitmapCompare
♥0 |
Line 27 |
Modified 2012-01-20 23:47:06 |
MIT License
archived:2017-03-20 07:05:30
ActionScript3 source code
/**
* Copyright com4dc ( http://wonderfl.net/user/com4dc )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/rTRO
*/
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.geom.Rectangle;
public class BitmapCompare extends Sprite {
public function BitmapCompare() {
// write as3 code here..
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
//draw many random line
graphics.lineStyle(0);
for(var i:int = 0; i < 100; i++) {
graphics.lineTo(Math.random() * 300,Math.random() * 400);
}
var bmpd1:BitmapData = new BitmapData(300,200,false,0xffffff);
bmpd1.fillRect(new Rectangle(100,50,100,100), 0xff0000);
var bmp1:Bitmap = new Bitmap(bmpd1);
addChild(bmp1);
//
var bmpd2:BitmapData = new BitmapData(300,200,true,0x00ffffff);
bmpd2.fillRect(new Rectangle(100,50,100,100), 0x80ff0000);
var bmp2:Bitmap = new Bitmap(bmpd2);
bmp2.y=200;
addChild(bmp2);
}
}
}