forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-1-13
forked from forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-1-13 (diff: 62)
ActionScript3 source code
/**
* Copyright Tamanegi_kenshi ( http://wonderfl.net/user/Tamanegi_kenshi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qZz9
*/
package {
import flash.events.Event;
import flash.display.Sprite;
public class FlashTest extends Sprite {
private var spring:Number =0.01;
private var vx:Number =0;
private var vy:Number =0;
private var friction:Number =0.96;
private var sugato:Sprite;
private var ball2:Sprite;
public function FlashTest() {
init(20);
init(30);
}
private function init(aa:Number):void{
sugato= new Sprite();
sugato.graphics.beginFill(0x000000);
sugato.graphics.drawCircle(0,0,aa);
sugato.graphics.endFill();
addChild(sugato);
addEventListener(Event.ENTER_FRAME,on);
}
private function on(event:Event):void{
ball(mouseX,mouseY);
}
private function ball(aa:Number,bb:Number):void{
var ax:Number =(aa- sugato.x)*spring;
var ay:Number =(bb-sugato.y)*spring;
vx +=ax;
vy +=ay;
vx *=friction;
vy *=friction;
sugato.x +=vx;
sugato.y +=vy;
}
}
}
