DrawingApplicationTest
Click and drag a line, once you release you can click a new line and a new color will automatically be created for you
♥0 |
Line 36 |
Modified 2011-03-20 07:32:00 |
MIT License
archived:2017-03-10 21:16:51
ActionScript3 source code
/**
* Copyright radiohabitat ( http://wonderfl.net/user/radiohabitat )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qBxf
*/
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.display.Shape;
import flash.geom.Point;
//This is a drawing application tutorial that I was experimenting with
//Click and hold the mouse down to create a line
//Starting a new line will create a new color based of the random
[SWF(width=550, height=400, backgroundColor=0x000000)]
public class DrawingApplication extends Sprite {
private var _color:uint;
private var _currentShape:Shape;
private var _startPosition:Point;
public function DrawingApplication() {
stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageMouseDown);
stage.addEventListener(MouseEvent.MOUSE_UP, onStageMouseUp);
}
private function drawLine():void {
_currentShape.graphics.clear();
_currentShape.graphics.lineStyle(3, _color);
_currentShape.graphics.moveTo(_startPosition.x, _startPosition.y);
_currentShape.graphics.lineTo(stage.mouseX, stage.mouseY);
}
private function onStageMouseDown(event:MouseEvent):void {
_color = Math.random()*0xFFFFFF;
_currentShape = new Shape ();
addChild(_currentShape);
_startPosition = new Point(stage.mouseX, stage.mouseY);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onStageMouseMove);
}
private function onStageMouseUp(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onStageMouseMove);
}
private function onStageMouseMove(event:MouseEvent):void {
drawLine();
event.updateAfterEvent();
}
// write as3 code here..
}
}