forked from: forked from: wonderfl本:15を使って「ゥ」ができたよ!
forked from forked from: wonderfl本:15を使って「ゥ」ができたよ! (diff: 6)
ActionScript3 source code
/**
* Copyright barimi ( http://wonderfl.net/user/barimi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pvAd
*/
// forked from barimi's forked from: wonderfl本:15を使って「ゥ」ができたよ!
// forked from barimi's wonderfl:15を使って「ゥ」ができたよ!
// forked from barimi's wonderfl:15
// forked from barimi's wonderfl:14
// forked from barimi's wonderfl:12
// forked from barimi's forked from: forked from: flash on 2009-12-27
// forked from barimi's forked from: flash on 2009-12-27
package{
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
var g:LineDrawer = new LineDrawer();
addChild(g);
}
}
}
import flash.display.Sprite;
class LineDrawer extends Sprite {
public function LineDrawer(){
graphics.lineStyle(2,0x000000);
// ウ
// 1画目
graphics.moveTo(50,50);
graphics.lineTo(50,80);
// 2画目
graphics.moveTo(20,120);
graphics.lineTo(20,80);
// 3画目4画目
graphics.lineTo(80,80);
graphics.lineTo(80,140);
// 5画目
graphics.lineTo(60,140);
// ン
graphics.moveTo(100,100);
graphics.lineTo(130,100);
graphics.moveTo(160,80);
graphics.lineTo(160,140);
graphics.lineTo(100,140);
// ko
graphics.moveTo(180,80);
graphics.lineTo(180,300);
graphics.moveTo(190,80);
graphics.lineTo(190,300);
graphics.moveTo(240,80);
graphics.lineTo(180,200);
graphics.moveTo(190,180);
graphics.lineTo(240,300);
graphics.drawRect(200,300,40,60);
}
}
