ランダムな円の時計
♥0 |
Line 80 |
Modified 2010-04-08 00:16:14 |
MIT License
archived:2017-03-20 02:11:19
ActionScript3 source code
/**
* Copyright curvedstraightline ( http://wonderfl.net/user/curvedstraightline )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ps4t
*/
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.MovieClip;
import flash.events.Event;
import flash.utils.Timer;
import gs.*;
import flash.display.BitmapData;
import flash.display.Bitmap;
[SWF(backgroundColor="0x000000",Rate="25")]
public class Main extends Sprite
{
public var _timer:Timer;
public var _bp:Bitmap;
public var _bmd:BitmapData;
public function Main()
{
_timer = new Timer(1000);
_timer.addEventListener("timer",makeCircle);
_timer.start();
}
public function Circle(POINT_X:int,
POINT_Y:int,
DIAMETER:int,
COLOR:Number,
NAME:String,
NUM:int
):void
{
var SIZE:int = Math.floor(Math.random() * 90) + 10;
var TIME:Number = 0.1 * NUM;
var _sp:Sprite = new Sprite();
_sp.graphics.beginFill(COLOR);
_sp.graphics.drawCircle(0,0,1);
_sp.x = stage.stageWidth / 2;
_sp.y = stage.stageHeight / 2;
_sp.name = NAME;
TweenLite.to(_sp,TIME,
{
width:SIZE,
height:SIZE,
x:POINT_X,
y:POINT_Y
});
TweenLite.to(_sp,TIME,
{
delay:0.7,
alpha:0,
overwrite:0,
onComplete:function(){
removeChild(_sp);
}
});
addChild(_sp);
}
public const MC_NUMBER:int=12;
public const RADIUS:int = 100;
public const CENTER_X:int = stage.stageWidth / 2;
public const CENTER_Y:int = stage.stageHeight / 2;
public function makeCircle(evt:Event):void
{
for(var i:int = 1;i<=MC_NUMBER;++i)
{
var RADIAN:Number = ((360 / MC_NUMBER) * i * Math.PI / 180) - 90;
var POINT_X:int = Math.cos(RADIAN) * RADIUS + CENTER_X;
var POINT_Y:int = Math.sin(RADIAN) * RADIUS + CENTER_Y;
var DIAMETER:int = 10;
var COLOR:int;
var RED:int = 0x00;
var GREEN:int = Math.floor(Math.random() * 0xFF) + 66;
var BLUE:int = 0x00;
COLOR = RED << 16 | GREEN << 8 | BLUE;
var NAME:String = "MC" + String(i);
var NUM:int = i;
Circle(POINT_X,POINT_Y,DIAMETER,COLOR,NAME,NUM);
}
}
}
}