flash on 2012-1-4

by jules
♥0 | Line 82 | Modified 2012-01-04 00:25:32 | MIT License
play

ActionScript3 source code

/**
 * Copyright jules ( http://wonderfl.net/user/jules )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/pp8L
 */

package {
    import flash.display.Sprite;
        import flash.text.TextField;
    import flash.text.TextFormat;
        import flash.display.*;
    import flash.events.*;
    import flash.text.*;


    
    public class FlashTest extends Sprite {
                public var v2_mc:MovieClip;
        public var rot_mc:MovieClip;
        public var v1_mc:MovieClip;
        public var distance_txt:String = "666";
        public const STICKS_WIDTH:Number = 100;
        public const DEG_TO_RAD:Number = 0.0174533;
        public const RAD_TO_DEG:Number = 57.2958;
        public const PLUS_90_DEG:Number = 1.5708;
        
         public var v1_x1:Number;
        public var v1_y1:Number;
        public var v1_x2:Number;
        public var v1_y2:Number;
        public var v2_x1:Number;
        public var v2_y1:Number;
        public var v2_x2:Number;
        public var v2_y2:Number;
         public var distance:Number;
        public var facing:Boolean;
        public var dx:Number;
        public var dy:Number;
        public var both_len_sqrt:Number;
        
        public var distance_txt2:String ="666";
        
        public function FlashTest() {
            // write as3 code here..
            
            trace("egg");

            
            
            v1_mc.rotation = rot_mc.rot * RAD_TO_DEG;
               /* 
                v2_mc.rotation = v1_mc.rotation;
                v1_x1 = v1_mc.x;
                v1_y1 = v1_mc.y;
                v1_x2 = v1_x1 + Math.cos(rot_mc.rot) * v1_mc.stick_len;
                v1_y2 = v1_y1 + Math.sin(rot_mc.rot) * v1_mc.stick_len;
                v2_x1 = v2_mc.x;
                v2_y1 = v2_mc.y;
                v2_x2 = v2_x1 + Math.cos(rot_mc.rot) * v2_mc.stick_len;
                v2_y2 = v2_y1 + Math.sin(rot_mc.rot) * v2_mc.stick_len;
                
                */
           //getParallelDistance();
           
                      var tf:TextField = new TextField();
            tf.text = "Hello World!!!";
            //tf.text = distance_txt;
            tf.autoSize = "left";
            tf.setTextFormat(new TextFormat("_self",48,0x000000));
            tf.x = 30 + (400 - tf.width) / 2;
            tf.y = 30 + (300 - tf.height) / 2;
            tf.selectable = false;
            addChild(tf);
            
        }
        
        
        public function getParallelDistance() : void
        {
            var _loc_1:* = v2_y2 - v2_y1;
            var _loc_2:* = v2_x2 - v2_x1;
            if (_loc_2 == 0)
            {
                _loc_2 = 1e-019;
            }// end if
            var _loc_3:* = _loc_1 / _loc_2;
            var _loc_4:* = v2_y1 - _loc_3 * v2_x1;
            var _loc_5:* = _loc_2 * _loc_4;
            distance = (_loc_1 * v1_x1 + (-_loc_2) * v1_y1 + _loc_5) / Math.sqrt(_loc_1 * _loc_1 + _loc_2 * _loc_2);
            var _loc_6:* = _loc_1 * _loc_1 + _loc_2 * _loc_2;
            var _loc_7:* = Math.abs(_loc_1 * v1_x1 + _loc_2 * v1_y1);
            var _loc_8:* = _loc_1 * _loc_7 / _loc_6;
            var _loc_9:* = _loc_2 * _loc_7 / _loc_6;
            var _loc_10:* = Math.sqrt(_loc_8 * _loc_8 + _loc_9 * _loc_9);
            distance = distance * -1;
            dx = _loc_8 / _loc_10;
            dy = (-_loc_9) / _loc_10;
            var _loc_11:* = distance * dx;
            var _loc_12:* = distance * dy;
            var _loc_13:* = v1_x1 + _loc_11;
            var _loc_14:* = v1_y1 + _loc_12;
            var _loc_15:* = v1_x2 + _loc_11;
            var _loc_16:* = v1_y2 + _loc_12;
            var _loc_17:* = Math.max(Math.max(Math.pow(v2_x2 - _loc_15, 2) + Math.pow(v2_y2 - _loc_16, 2), Math.pow(v2_x1 - _loc_15, 2) + Math.pow(v2_y1 - _loc_16, 2)), Math.max(Math.pow(v2_x2 - _loc_13, 2) + Math.pow(v2_y2 - _loc_14, 2), Math.pow(v2_x1 - _loc_13, 2) + Math.pow(v2_y1 - _loc_14, 2)));
            facing = _loc_17 <= both_len_sqrt;
            //facing = true;
            if (facing)
            {
                distance_txt = Math.abs(distance).toString();
            }
            else
            {
                distance_txt= "not detected";
            }// end else if
            return;
        }// end function



    }
}