forked from: forked from: パーティクル
♥0 |
Line 37 |
Modified 2012-03-07 16:29:55 |
MIT License
archived:2017-03-20 01:18:44
ActionScript3 source code
/**
* Copyright koshitarou ( http://wonderfl.net/user/koshitarou )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pn0f
*/
// forked from shigeodayo's forked from: パーティクル
// forked from takenosin's パーティクル
package {
import flash.display.Sprite;
import flash.events.Event;
public class ClassName extends Sprite {
private var Particles:Array;
private var numParticles:uint = 10;
public function ClassName() {
// write as3 code here..
Particles = new Array();
for(var i:uint = 0; i < numParticles; i++){
var Particle:Ball = new Ball(5);
Particle.x = Math.random() * stage.stageWidth;
Particle.y = Math.random() * stage.stageHeight;
Particle.mass = 1;
addChild(Particle);
Particles.push(Particle);
}
addEventListener(Event.ENTER_FRAME,onEnterFrame);
}
private function onEnterFrame(event:Event):void{
}
}
}
import flash.display.Sprite;
class Ball extends Sprite{
public var radius:Number;
private var color:uint;
public var vx:Number = 0;
public var vy:Number = 0;
public var mass:Number = 1;
public function Ball(radius:Number=40,color:uint=0xff0000){
this.radius = radius;
this.color = color;
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill();
}
}