ugokasu練習3
♥0 |
Line 56 |
Modified 2010-04-23 10:53:20 |
MIT License
archived:2017-03-20 02:47:30
ActionScript3 source code
/**
* Copyright plus-tic ( http://wonderfl.net/user/plus-tic )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pcUw
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
public class Main extends Sprite {
private var player:Sprite;
private var left:Boolean =false;
private var right:Boolean = false;
private var top:Boolean = false;
private var bottom:Boolean = false;
private const SPEED:int = 10;
public function Main() {
player = new Sprite();
player.graphics.beginFill(0xff0000);
player.graphics.drawCircle(0,0,20);
player.graphics.endFill();
player.x = player.y = 232;
addChild(player);
addEventListener(Event.ENTER_FRAME,onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP,onKeyUp);
}
private function onEnterFrame(e:Event):void{
var speed:Number = SPEED*Math.cos(45*Math.PI/180);
if(left&&top){
player.x -= speed;
player.y -= speed;
}else if(top&&right){
player.x += speed;
player.y -= speed;
}else if(right&&bottom){
player.x += speed;
player.y += speed;
}else if(bottom&&left){
player.x -= speed;
player.y += speed;
}
else if(left)player.x -= SPEED;
else if(right)player.x += SPEED;
else if(top)player.y -= SPEED;
else if(bottom)player.y += SPEED;
}
private function onKeyDown(e:KeyboardEvent):void{
if(e.keyCode ==37)left = true;
if(e.keyCode ==39)right = true;
if(e.keyCode ==38)top = true;
if(e.keyCode ==40)bottom = true;
}
private function onKeyUp(e:KeyboardEvent):void{
if(e.keyCode ==37)left = false;
if(e.keyCode ==39)right = false;
if(e.keyCode ==38)top = false;
if(e.keyCode ==40)bottom = false;
}
}
}