forked from: 複数が動く

by Masayuki.Kondo forked from 複数が動く (diff: 1)
♥0 | Line 29 | Modified 2012-03-10 18:53:14 | MIT License
play

ActionScript3 source code

/**
 * Copyright Masayuki.Kondo ( http://wonderfl.net/user/Masayuki.Kondo )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/pOTB
 */

// forked from umhr's 複数が動く
// forked from umhr's forked from: flash on 2012-3-10
// forked from umhr's flash on 2012-3-10
package {
    import flash.events.MouseEvent;
    import flash.display.Sprite;
    
    import org.libspark.betweenas3.BetweenAS3;
    import org.libspark.betweenas3.easing.*;
    
    public class FlashTest extends Sprite {
        
        private var circle:Sprite = new Sprite();
        private var circle2:Sprite = new Sprite();
        private var circle3:Sprite = new Sprite();
        
        public function FlashTest() {
            // write as3 code here..
            
            circle.graphics.beginFill(0xFF0000);
            circle.graphics.drawCircle(0,100,40);
            
            circle2.graphics.beginFill(0x00FF00);
            circle2.graphics.drawCircle(0,100,40);
            
            circle3.graphics.beginFill(0x0000FF);
            circle3.graphics.drawCircle(0,100,40);
            
            this.addChild(circle);
            this.addChild(circle2);
            this.addChild(circle3);
            
            BetweenAS3.to( circle, { x:300 },2,Back.easeOut ).play();
            
            stage.addEventListener(MouseEvent.CLICK,onClick);
        }
        
        private function onClick(event:MouseEvent):void{
            BetweenAS3.to(circle,{x:400*Math.random(),y:400*Math.random()},3,Elastic.easeOut).play();
            BetweenAS3.to(circle2,{x:400*Math.random(),y:400*Math.random()},3,Elastic.easeOut).play();
            BetweenAS3.to(circle3,{x:400*Math.random(),y:400*Math.random()},3,Elastic.easeOut).play();
            
            
        }
    }
}