BitmapData透過の確認
♥0 |
Line 22 |
Modified 2012-12-30 23:09:21 |
MIT License
archived:2017-03-20 11:00:56
ActionScript3 source code
/**
* Copyright yarhalla1 ( http://wonderfl.net/user/yarhalla1 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pEjY
*/
package {
import flash.geom.*;
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
//とうめい描画の確認
public class FlashTest extends Sprite {
public function FlashTest() {
var charaData:BitmapData = new BitmapData(32,32,true,0x00ffffff);
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0x556677);
sprite.graphics.drawCircle(16, 16, 16);
sprite.graphics.endFill();
charaData.draw(sprite);
var w:Number = stage.stageWidth;
var h:Number = stage.stageHeight;
var bmp:BitmapData=new BitmapData(w, h, true, 0x00ffffff);
//nullでいいのかよ!
bmp.copyPixels( charaData, new Rectangle(0, 0, 32,32), new Point(16, 16), null, null, true);
bmp.copyPixels( charaData, new Rectangle(0, 0, 32,32), new Point(0, 0), null, null, true);
this.addChild(new Bitmap(bmp));
}
}
}