particle_dot
♥0 |
Line 36 |
Modified 2012-08-26 00:12:44 |
MIT License
archived:2017-03-20 16:52:29
ActionScript3 source code
/**
* Copyright t2421 ( http://wonderfl.net/user/t2421 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ozAw
*/
package {
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
public class Main extends Sprite {
private const HEIGHT:Number = 465;
private const WIDTH:Number = 465;
private var _canvas:BitmapData;
private var _particle:Particle;
private var _cavnasBM:Bitmap;
public function Main() {
stage.frameRate = 60;
_canvas = new BitmapData(WIDTH,HEIGHT,false,0x000000);
_cavnasBM = new Bitmap(_canvas);
addChild(_cavnasBM);
_particle = new Particle(100,100);
_particle.x = 200;
_particle.y = 200;
_canvas.setPixel(_particle.x,_particle.y,_particle.color);
}
}
}
class Particle {
public var x:Number;
public var y:Number;
public var vx:Number = 0;
public var vy:Number = 0;
public var color:uint;
public function Particle(x:Number=0,y:Number=0,color:uint=0xfff000){
this.x = x;
this.y = y;
this.color = color;
}
}