Chapter 44 Example 2
♥0 |
Line 31 |
Modified 2010-02-10 14:36:44 |
MIT License
archived:2017-03-10 19:36:21
ActionScript3 source code
/**
* Copyright actionscriptbible ( http://wonderfl.net/user/actionscriptbible )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/oHcN
*/
package {
import flash.display.*;
import flash.net.LocalConnection;
public class ch44ex2 extends Sprite {
protected var arrow:Shape;
protected var listeningConnection:LocalConnection;
public function ch44ex2() {
//listening application.
makeArrow();
listeningConnection = new LocalConnection();
listeningConnection.allowDomain("*");
listeningConnection.client = {mouseMoved: mouseMoved};
listeningConnection.connect("_mouseChannel");
}
protected function mouseMoved(newX:Number, newY:Number):void {
arrow.x = newX;
arrow.y = newY;
}
protected function makeArrow():void {
var SIZE:Number = 20, ARROW_SIZE:Number = 9, LINE_WIDTH:Number = 4;
arrow = new Shape();
arrow.graphics.lineStyle(LINE_WIDTH, 0, 1, false,
LineScaleMode.NORMAL, CapsStyle.NONE, JointStyle.MITER, ARROW_SIZE);
arrow.graphics.moveTo(-SIZE, 0);
arrow.graphics.lineTo(SIZE-LINE_WIDTH/2, 0);
arrow.graphics.moveTo(SIZE-ARROW_SIZE, ARROW_SIZE);
arrow.graphics.lineTo(SIZE, 0);
arrow.graphics.lineTo(SIZE-ARROW_SIZE, -ARROW_SIZE);
addChild(arrow);
}
}
}